Searched refs:drawFixedPoint (Results 1 – 2 of 2) sorted by relevance
4187 bool drawFixedPoint = ((drawComponentType == GL_UNSIGNED_NORMALIZED) || in blitFramebuffer() local4190 bool drawFixedOrFloat = (drawFixedPoint || (drawComponentType == GL_FLOAT)); in blitFramebuffer()
1592 bool drawFixedPoint = (drawComponentType == GL_UNSIGNED_NORMALIZED || in ValidateBlitFramebufferParameters() local1598 bool drawFixedOrFloat = (drawFixedPoint || drawComponentType == GL_FLOAT); in ValidateBlitFramebufferParameters()1607 else if (readFixedPoint != drawFixedPoint) in ValidateBlitFramebufferParameters()