Searched refs:draw_bind_fragment_shader (Results 1 – 8 of 8) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_fs.c | 62 draw_bind_fragment_shader(struct draw_context *draw, in draw_bind_fragment_shader() function
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D | draw_context.h | 246 void draw_bind_fragment_shader(struct draw_context *draw,
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/third_party/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state_derived.c | 366 draw_bind_fragment_shader(softpipe->draw, in update_fragment_shader() 370 draw_bind_fragment_shader(softpipe->draw, NULL); in update_fragment_shader()
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D | sp_state_shader.c | 194 draw_bind_fragment_shader(softpipe->draw, in softpipe_bind_fs_state() 197 draw_bind_fragment_shader(softpipe->draw, NULL); in softpipe_bind_fs_state()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_swtnl_state.c | 112 draw_bind_fragment_shader(svga->swtnl.draw, in update_swtnl_draw()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_draw.c | 405 draw_bind_fragment_shader(draw, fp->draw); in nv30_render_vbo()
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/third_party/mesa3d/src/gallium/drivers/i915/ |
D | i915_state.c | 581 draw_bind_fragment_shader(i915->draw, in i915_bind_fs_state()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_fs.c | 3994 draw_bind_fragment_shader(llvmpipe->draw, in llvmpipe_bind_fs_state()
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