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Searched refs:draw_bind_fragment_shader (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_fs.c62 draw_bind_fragment_shader(struct draw_context *draw, in draw_bind_fragment_shader() function
Ddraw_context.h246 void draw_bind_fragment_shader(struct draw_context *draw,
/third_party/mesa3d/src/gallium/drivers/softpipe/
Dsp_state_derived.c366 draw_bind_fragment_shader(softpipe->draw, in update_fragment_shader()
370 draw_bind_fragment_shader(softpipe->draw, NULL); in update_fragment_shader()
Dsp_state_shader.c194 draw_bind_fragment_shader(softpipe->draw, in softpipe_bind_fs_state()
197 draw_bind_fragment_shader(softpipe->draw, NULL); in softpipe_bind_fs_state()
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_swtnl_state.c112 draw_bind_fragment_shader(svga->swtnl.draw, in update_swtnl_draw()
/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_draw.c405 draw_bind_fragment_shader(draw, fp->draw); in nv30_render_vbo()
/third_party/mesa3d/src/gallium/drivers/i915/
Di915_state.c581 draw_bind_fragment_shader(i915->draw, in i915_bind_fs_state()
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs.c3994 draw_bind_fragment_shader(llvmpipe->draw, in llvmpipe_bind_fs_state()