Searched refs:draw_cmd (Results 1 – 8 of 8) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_draw_private.h | 140 struct draw_cmd { struct 190 struct draw_cmd cmd;
|
/third_party/glfw/tests/ |
D | vulkan.c | 349 VkCommandBuffer draw_cmd; // Command Buffer for drawing commands member 546 err = vkBeginCommandBuffer(demo->draw_cmd, &cmd_buf_info); in demo_draw_build_cmd() 549 vkCmdBeginRenderPass(demo->draw_cmd, &rp_begin, VK_SUBPASS_CONTENTS_INLINE); in demo_draw_build_cmd() 550 vkCmdBindPipeline(demo->draw_cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, in demo_draw_build_cmd() 552 vkCmdBindDescriptorSets(demo->draw_cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, in demo_draw_build_cmd() 562 vkCmdSetViewport(demo->draw_cmd, 0, 1, &viewport); in demo_draw_build_cmd() 570 vkCmdSetScissor(demo->draw_cmd, 0, 1, &scissor); in demo_draw_build_cmd() 573 vkCmdBindVertexBuffers(demo->draw_cmd, VERTEX_BUFFER_BIND_ID, 1, in demo_draw_build_cmd() 576 vkCmdDraw(demo->draw_cmd, 3, 1, 0, 0); in demo_draw_build_cmd() 577 vkCmdEndRenderPass(demo->draw_cmd); in demo_draw_build_cmd() [all …]
|
/third_party/mesa3d/src/imgui/ |
D | imgui_draw.cpp | 414 ImDrawCmd draw_cmd; in AddDrawCmd() local 415 draw_cmd.ClipRect = GetCurrentClipRect(); in AddDrawCmd() 416 draw_cmd.TextureId = GetCurrentTextureId(); in AddDrawCmd() 418 …IM_ASSERT(draw_cmd.ClipRect.x <= draw_cmd.ClipRect.z && draw_cmd.ClipRect.y <= draw_cmd.ClipRect.w… in AddDrawCmd() 419 CmdBuffer.push_back(draw_cmd); in AddDrawCmd() 548 ImDrawCmd draw_cmd; in ChannelsSplit() local 549 draw_cmd.ClipRect = _ClipRectStack.back(); in ChannelsSplit() 550 draw_cmd.TextureId = _TextureIdStack.back(); in ChannelsSplit() 551 _Channels[i].CmdBuffer.push_back(draw_cmd); in ChannelsSplit() 605 ImDrawCmd& draw_cmd = CmdBuffer.Data[CmdBuffer.Size-1]; in PrimReserve() local [all …]
|
/third_party/skia/third_party/externals/imgui/ |
D | imgui_draw.cpp | 453 ImDrawCmd draw_cmd; in AddDrawCmd() local 454 draw_cmd.ClipRect = _CmdHeader.ClipRect; // Same as calling ImDrawCmd_HeaderCopy() in AddDrawCmd() 455 draw_cmd.TextureId = _CmdHeader.TextureId; in AddDrawCmd() 456 draw_cmd.VtxOffset = _CmdHeader.VtxOffset; in AddDrawCmd() 457 draw_cmd.IdxOffset = IdxBuffer.Size; in AddDrawCmd() 459 …IM_ASSERT(draw_cmd.ClipRect.x <= draw_cmd.ClipRect.z && draw_cmd.ClipRect.y <= draw_cmd.ClipRect.w… in AddDrawCmd() 460 CmdBuffer.push_back(draw_cmd); in AddDrawCmd() 639 ImDrawCmd* draw_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; in PrimReserve() local 640 draw_cmd->ElemCount += idx_count; in PrimReserve() 656 ImDrawCmd* draw_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; in PrimUnreserve() local [all …]
|
D | imgui.cpp | 11764 …mDrawList* out_draw_list, const ImDrawList* draw_list, const ImDrawCmd* draw_cmd, bool show_mesh, … in DebugNodeDrawCmdShowMeshAndBoundingBox() argument 11769 ImRect clip_rect = draw_cmd->ClipRect; in DebugNodeDrawCmdShowMeshAndBoundingBox() 11773 …for (unsigned int idx_n = draw_cmd->IdxOffset, idx_end = draw_cmd->IdxOffset + draw_cmd->ElemCount… in DebugNodeDrawCmdShowMeshAndBoundingBox() 11776 ImDrawVert* vtx_buffer = draw_list->VtxBuffer.Data + draw_cmd->VtxOffset; in DebugNodeDrawCmdShowMeshAndBoundingBox()
|
D | imgui_internal.h | 2745 …mDrawList* out_draw_list, const ImDrawList* draw_list, const ImDrawCmd* draw_cmd, bool show_mesh, …
|
/third_party/vk-gl-cts/external/amber/src/src/vkscript/ |
D | command_parser_test.cc | 44 auto* draw_cmd = cmds[0]->AsDrawRect(); in TEST_F() local 45 EXPECT_FALSE(draw_cmd->IsOrtho()); in TEST_F() 46 EXPECT_FALSE(draw_cmd->IsPatch()); in TEST_F() 47 EXPECT_FLOAT_EQ(1.2f, draw_cmd->GetX()); in TEST_F() 48 EXPECT_FLOAT_EQ(2.3f, draw_cmd->GetY()); in TEST_F() 49 EXPECT_FLOAT_EQ(200.0f, draw_cmd->GetWidth()); in TEST_F() 50 EXPECT_FLOAT_EQ(400.2f, draw_cmd->GetHeight()); in TEST_F()
|
/third_party/skia/third_party/externals/imgui/docs/ |
D | CHANGELOG.txt | 268 … copied old backend code or using your own: change access to draw_cmd->TextureId to draw_cmd->GetT…
|