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Searched refs:draw_current_shader_outputs (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pipe_stipple.c77 uint num_outputs = draw_current_shader_outputs(draw); in screen_interp()
Ddraw_private.h497 uint draw_current_shader_outputs(const struct draw_context *draw);
Ddraw_context.c604 num_outputs = draw_current_shader_outputs(draw); in draw_alloc_extra_vertex_attrib()
940 draw_current_shader_outputs(const struct draw_context *draw) in draw_current_shader_outputs() function