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Searched refs:draw_wide_point_sprites (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_context.h117 void draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite);
Ddraw_context.c541 draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite) in draw_wide_point_sprites() function
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_context.c303 draw_wide_point_sprites(llvmpipe->draw, FALSE); in llvmpipe_create_context()
/third_party/mesa3d/src/gallium/drivers/softpipe/
Dsp_context.c341 draw_wide_point_sprites(softpipe->draw, TRUE); in softpipe_create_context()
/third_party/mesa3d/src/gallium/drivers/r300/
Dr300_context.c421 draw_wide_point_sprites(r300->draw, FALSE);
/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_draw.c527 draw_wide_point_sprites(draw, true); in nv30_draw_init()
/third_party/mesa3d/src/gallium/drivers/i915/
Di915_state.c586 draw_wide_point_sprites(i915->draw, i915->fs->reads_pntc); in i915_bind_fs_state()