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Searched refs:dynamic_depth_bias (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/microsoft/vulkan/
Ddzn_pipeline.c1664 pipeline->zsa.dynamic_depth_bias = true; in dzn_graphics_pipeline_create()
1781 pipeline->zsa.dynamic_depth_bias) in dzn_graphics_pipeline_get_state()
1825 if (rast && pipeline->zsa.dynamic_depth_bias) { in dzn_graphics_pipeline_get_state()
Ddzn_private.h808 bool dynamic_depth_bias; member