Searched refs:effect0 (Results 1 – 3 of 3) sorted by relevance
409 Node* const effect0 = NodeProperties::GetEffectInput(node, 0); in ReduceEffectPhi() local411 AbstractState const* state0 = node_states_.Get(effect0); in ReduceEffectPhi()
1175 Node* const effect0 = NodeProperties::GetEffectInput(node, 0); in ReduceEffectPhi() local1177 AbstractState const* state0 = node_states_.Get(effect0); in ReduceEffectPhi()
2641 Node* effect0 = effect; in ReduceFunctionPrototypeApply() local2643 Node* value0 = effect0 = control0 = graph()->NewNode( in ReduceFunctionPrototypeApply()2648 frame_state, effect0, control0); in ReduceFunctionPrototypeApply()2662 graph()->NewNode(common()->IfException(), control0, effect0); in ReduceFunctionPrototypeApply()2681 effect = graph()->NewNode(common()->EffectPhi(2), effect0, effect1, control); in ReduceFunctionPrototypeApply()