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Searched refs:effectiveMask (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
Des31fSampleVariableTests.cpp1186 const deUint32 effectiveMask = fullMask & maskMask; in preDraw() local
1190 gl.sampleMaski(0, effectiveMask); in preDraw()
1193 …cu::TestLog::Message << "Setting sample mask " << tcu::Format::Hex<4>(effectiveMask) << tcu::TestL… in preDraw()
1202 gl.uniform1ui(maskLoc, effectiveMask); in preDraw()
Des31fTextureMultisampleTests.cpp865 const std::vector<deUint32> effectiveMask = genAllSetToNthBitSampleMask(m_samples); in updateTexture() local
866 std::vector<deUint32> totalBitmask (effectiveMask.size()); in updateTexture()
871 for (int wordNdx = 0; wordNdx < (int)effectiveMask.size(); ++wordNdx) in updateTexture()
875 const deUint32 maskMask = effectiveMask[wordNdx]; in updateTexture()