Searched refs:enableDither (Results 1 – 2 of 2) sorted by relevance
67 bool enableDither; member
2758 get(GL_DITHER, &state->enableDither); in syncFromNativeContext()2759 if (mDitherEnabled != state->enableDither) in syncFromNativeContext()2761 mDitherEnabled = state->enableDither; in syncFromNativeContext()2842 setDitherEnabled(state->enableDither); in restoreNativeContext()