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Searched refs:enabled_rawbufs (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_state_constants.c654 unsigned enabled_rawbufs = svga->state.hw_draw.enabled_rawbufs[shader]; in emit_rawbuf() local
659 if ((svga->state.hw_draw.enabled_rawbufs[shader] & (1 << slot)) == 0) { in emit_rawbuf()
662 enabled_rawbufs &= ~(1 << slot); in emit_rawbuf()
713 enabled_rawbufs |= (1 << slot); in emit_rawbuf()
727 svga->state.hw_draw.enabled_rawbufs[shader] = enabled_rawbufs; in emit_rawbuf()
1040 if (svga->state.hw_draw.enabled_rawbufs[shader] & (1 << index)) { in emit_constbuf_vgpu10()
Dsvga_draw.c503 unsigned enabled_rawbufs = svga->state.hw_draw.enabled_rawbufs[shader] & ~1u; in svga_validate_constant_buffers() local
504 while (enabled_rawbufs) { in svga_validate_constant_buffers()
505 unsigned i = u_bit_scan(&enabled_rawbufs); in svga_validate_constant_buffers()
Dsvga_context.c315 memset(svga->state.hw_draw.enabled_rawbufs, 0, in svga_context_create()
316 sizeof(svga->state.hw_draw.enabled_rawbufs)); in svga_context_create()
Dsvga_context.h449 unsigned enabled_rawbufs[PIPE_SHADER_TYPES]; member