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Searched refs:enabled_vb_mask (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/util/
Du_vbuf.c166 uint32_t enabled_vb_mask; member
625 ~mgr->enabled_vb_mask; in u_vbuf_translate_find_free_vb_slots()
983 uint32_t enabled_vb_mask = 0; in u_vbuf_set_vertex_buffers() local
1005 mgr->enabled_vb_mask &= mask; in u_vbuf_set_vertex_buffers()
1058 enabled_vb_mask |= 1 << dst_index; in u_vbuf_set_vertex_buffers()
1101 mgr->enabled_vb_mask &= mask; in u_vbuf_set_vertex_buffers()
1108 mgr->enabled_vb_mask |= enabled_vb_mask; in u_vbuf_set_vertex_buffers()
1407 if (mgr->dirty_real_vb_mask == mgr->enabled_vb_mask && in u_vbuf_set_driver_vertex_buffers()