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Searched refs:enc_ (Results 1 – 17 of 17) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
DGPURenderPassEncoder.cpp30 GPURenderPassEncoder::GPURenderPassEncoder(wgpu::RenderPassEncoder enc) : enc_(std::move(enc)) { in GPURenderPassEncoder()
40 enc_.SetViewport(x, y, width, height, minDepth, maxDepth); in setViewport()
48 enc_.SetScissorRect(x, y, width, height); in setScissorRect()
59 enc_.SetBlendConstant(&c); in setBlendConstant()
63 enc_.SetStencilReference(reference); in setStencilReference()
67 enc_.BeginOcclusionQuery(queryIndex); in beginOcclusionQuery()
71 enc_.EndOcclusionQuery(); in endOcclusionQuery()
95 enc_.WriteTimestamp(q, queryIndex); in writeTimestamp()
109 enc_.ExecuteBundles(bundleCount, bundles); in executeBundles()
113 enc_.EndPass(); in endPass()
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DGPUComputePassEncoder.cpp30 : enc_(std::move(enc)) { in GPUComputePassEncoder()
36 enc_.SetPipeline(*pipeline.As<GPUComputePipeline>()); in setPipeline()
43 enc_.Dispatch(x, y, z); in dispatch()
50 enc_.DispatchIndirect(*indirectBuffer.As<GPUBuffer>(), indirectOffset); in dispatchIndirect()
74 enc_.WriteTimestamp(q, queryIndex); in writeTimestamp()
78 enc_.EndPass(); in endPass()
95 enc_.SetBindGroup(index, bg, num_offsets, offsets); in setBindGroup()
111 enc_.SetBindGroup(index, bg, dynamicOffsetsDataLength, in setBindGroup()
116 enc_.PushDebugGroup(groupLabel.c_str()); in pushDebugGroup()
120 enc_.PopDebugGroup(); in popDebugGroup()
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DGPURenderBundleEncoder.cpp30 : enc_(std::move(enc)) { in GPURenderBundleEncoder()
38 return interop::GPURenderBundle::Create<GPURenderBundle>(env, enc_.Finish(&desc)); in finish()
55 enc_.SetBindGroup(index, bg, num_offsets, offsets); in setBindGroup()
71 enc_.SetBindGroup(index, bg, dynamicOffsetsDataLength, in setBindGroup()
76 enc_.PushDebugGroup(groupLabel.c_str()); in pushDebugGroup()
80 enc_.PopDebugGroup(); in popDebugGroup()
84 enc_.InsertDebugMarker(markerLabel.c_str()); in insertDebugMarker()
97 enc_.SetPipeline(p); in setPipeline()
118 enc_.SetIndexBuffer(b, f, o, s); in setIndexBuffer()
133 enc_.SetVertexBuffer(slot, b, offset, s); in setVertexBuffer()
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DGPUCommandEncoder.cpp32 GPUCommandEncoder::GPUCommandEncoder(wgpu::CommandEncoder enc) : enc_(std::move(enc)) { in GPUCommandEncoder()
48 env, enc_.BeginRenderPass(&desc)); in beginRenderPass()
56 env, enc_.BeginComputePass(&desc)); in beginComputePass()
74 enc_.CopyBufferToBuffer(src, sourceOffset, dst, destinationOffset, size); in copyBufferToBuffer()
92 enc_.CopyBufferToTexture(&src, &dst, &size); in copyBufferToTexture()
110 enc_.CopyTextureToBuffer(&src, &dst, &size); in copyTextureToBuffer()
128 enc_.CopyTextureToTexture(&src, &dst, &size); in copyTextureToTexture()
132 enc_.PushDebugGroup(groupLabel.c_str()); in pushDebugGroup()
136 enc_.PopDebugGroup(); in popDebugGroup()
140 enc_.InsertDebugMarker(markerLabel.c_str()); in insertDebugMarker()
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DGPUComputePassEncoder.h33 return enc_;
71 wgpu::ComputePassEncoder enc_;
DGPURenderPassEncoder.h33 return enc_;
110 wgpu::RenderPassEncoder enc_;
DGPUCommandEncoder.h75 wgpu::CommandEncoder enc_;
DGPURenderBundleEncoder.h81 wgpu::RenderBundleEncoder enc_;
/third_party/skia/third_party/externals/libwebp/src/enc/
Diterator_enc.c35 const VP8Encoder* const enc = it->enc_; in InitTop()
45 VP8Encoder* const enc = it->enc_; in VP8IteratorSetRow()
58 VP8Encoder* const enc = it->enc_; in VP8IteratorReset()
75 it->enc_ = enc; in VP8IteratorInit()
90 VP8Encoder* const enc = it->enc_; in VP8IteratorProgress()
132 const VP8Encoder* const enc = it->enc_; in VP8IteratorImport()
189 const VP8Encoder* const enc = it->enc_; in VP8IteratorExport()
291 VP8Encoder* const enc = it->enc_; in VP8IteratorSaveBoundary()
316 if (++it->x_ == it->enc_->mb_w_) { in VP8IteratorNext()
336 preds += it->enc_->preds_w_; in VP8SetIntra16Mode()
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Dfilter_enc.c86 const VP8Encoder* const enc = it->enc_; in DoFilter()
159 VP8Encoder* const enc = it->enc_; in VP8StoreFilterStats()
195 VP8Encoder* const enc = it->enc_; in VP8AdjustFilterStrength()
Dcost_enc.c221 VP8Encoder* const enc = it->enc_; in VP8GetCostLuma4()
234 VP8Encoder* const enc = it->enc_; in VP8GetCostLuma16()
260 VP8Encoder* const enc = it->enc_; in VP8GetCostUV()
Dframe_enc.c316 VP8Encoder* const enc = it->enc_; in CodeResiduals()
367 VP8Encoder* const enc = it->enc_; in RecordResiduals()
415 VP8Encoder* const enc = it->enc_; in RecordTokens()
481 VP8Encoder* const enc = it->enc_; in StoreSSE()
492 VP8Encoder* const enc = it->enc_; in StoreSideInfo()
527 VP8Encoder* const enc = it->enc_; in ResetSideInfo()
539 VP8Encoder* const enc = it->enc_; in StoreSideInfo()
698 VP8Encoder* const enc = it->enc_; in PostLoopFinalize()
Dquant_enc.c758 const VP8Encoder* const enc = it->enc_; in ReconstructIntra16()
811 const VP8Encoder* const enc = it->enc_; in ReconstructIntra4()
911 const VP8Encoder* const enc = it->enc_; in ReconstructUV()
983 VP8SegmentInfo* const dqm = &it->enc_->dqm_[it->mb_->segment_]; in PickBestIntra16()
1043 const int preds_w = it->enc_->preds_w_; in GetCostModeI4()
1051 const VP8Encoder* const enc = it->enc_; in PickBestIntra4()
1148 const VP8SegmentInfo* const dqm = &it->enc_->dqm_[it->mb_->segment_]; in PickBestUV()
1199 const VP8Encoder* const enc = it->enc_; in SimpleQuantize()
1231 const VP8SegmentInfo* const dqm = &it->enc_->dqm_[it->mb_->segment_]; in RefineUsingDistortion()
1238 const score_t bit_limit = try_both_modes ? it->enc_->mb_header_limit_ in RefineUsingDistortion()
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Danalysis_enc.c258 const int q = (int)it->enc_->config_->quality; in FastMBAnalyze()
310 const VP8Encoder* const enc = it->enc_; in MBAnalyze()
Dvp8i_enc.h232 VP8Encoder* enc_; // back-pointer member
Dvp8l_enc.c1710 VP8LEncoder* enc_; member
1724 VP8LEncoder* const enc = params->enc_; in EncodeStreamHook()
1955 param->enc_ = enc_main; in VP8LEncodeStream()
1978 param->enc_ = enc_side; in VP8LEncodeStream()
/third_party/skia/third_party/externals/libwebp/
DChangeLog186 0df474ac Merge "lossless_(enc_|)sse2: avoid offsetting a NULL pointer"
187 c6b75a19 lossless_(enc_|)sse2: avoid offsetting a NULL pointer