Searched refs:encodeTable (Results 1 – 6 of 6) sorted by relevance
104 this.encodeTable = []; property in DBCSCodec134 this.defCharSB = this.encodeTable[0][iconv.defaultCharSingleByte.charCodeAt(0)];135 if (this.defCharSB === UNASSIGNED) this.defCharSB = this.encodeTable[0]['?'];217 if (this.encodeTable[high] === undefined)218 this.encodeTable[high] = UNASSIGNED_NODE.slice(0); // Create bucket on demand.219 return this.encodeTable[high];308 this.encodeTable = codec.encodeTable;388 var subtable = this.encodeTable[uCode >> 8];
1332 AutoPtr<dng_1d_table> &encodeTable, in BuildHueSatMapEncodingTable() argument1337 encodeTable.Reset (); in BuildHueSatMapEncodingTable()1353 encodeTable.Reset (new dng_1d_table); in BuildHueSatMapEncodingTable()1358 encodeTable->Initialize (allocator, in BuildHueSatMapEncodingTable()
870 AutoPtr<dng_1d_table> &encodeTable,
388 const dng_1d_table *encodeTable,1342 const dng_1d_table *encodeTable, in DoBaselineHueSatMap() argument1354 encodeTable, in DoBaselineHueSatMap()
1409 const dng_1d_table *encodeTable, in RefBaselineHueSatMap() argument1429 const bool hasEncodeTable = ((encodeTable != NULL) && (encodeTable->Table () != NULL)); in RefBaselineHueSatMap()1528 vEncoded = encodeTable->Interpolate (Pin_real32 (v)); in RefBaselineHueSatMap()
352 const dng_1d_table *encodeTable,