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Searched refs:eval_ (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderOperatorTests.cpp830 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2))…
831 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
832 …void eval_##FUNC_NAME##_vec3 (ShaderEvalContext& c) { c.color.xyz() = FUNC_NAME(c.in[0].swizzle(2,…
833 …void eval_##FUNC_NAME##_vec4 (ShaderEvalContext& c) { c.color = FUNC_NAME(c.in[0].swizzle(1, 2, 3…
836 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),…
837 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
838 …void eval_##FUNC_NAME##_vec3 (ShaderEvalContext& c) { c.color.xyz() = FUNC_NAME(c.in[0].swizzle(2,…
839 …void eval_##FUNC_NAME##_vec4 (ShaderEvalContext& c) { c.color = FUNC_NAME(c.in[0].swizzle(1, 2, 3…
842 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),…
843 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
[all …]
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderOperatorTests.cpp620 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2))…
621 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
622 …void eval_##FUNC_NAME##_vec3 (ShaderEvalContext& c) { c.color.xyz() = FUNC_NAME(c.in[0].swizzle(2,…
623 …void eval_##FUNC_NAME##_vec4 (ShaderEvalContext& c) { c.color = FUNC_NAME(c.in[0].swizzle(1, 2, 3…
626 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),…
627 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
628 …void eval_##FUNC_NAME##_vec3 (ShaderEvalContext& c) { c.color.xyz() = FUNC_NAME(c.in[0].swizzle(2,…
629 …void eval_##FUNC_NAME##_vec4 (ShaderEvalContext& c) { c.color = FUNC_NAME(c.in[0].swizzle(1, 2, 3…
632 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),…
633 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
[all …]
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderOperatorTests.cpp1114 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2))…
1115 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
1116 …void eval_##FUNC_NAME##_vec3 (ShaderEvalContext& c) { c.color.xyz() = FUNC_NAME(c.in[0].swizzle(2,…
1117 …void eval_##FUNC_NAME##_vec4 (ShaderEvalContext& c) { c.color = FUNC_NAME(c.in[0].swizzle(1, 2, 3…
1120 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),…
1121 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
1122 …void eval_##FUNC_NAME##_vec3 (ShaderEvalContext& c) { c.color.xyz() = FUNC_NAME(c.in[0].swizzle(2,…
1123 …void eval_##FUNC_NAME##_vec4 (ShaderEvalContext& c) { c.color = FUNC_NAME(c.in[0].swizzle(1, 2, 3…
1126 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),…
1127 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
[all …]
/third_party/node/lib/
Drepl.js230 eval_, argument
237 eval_,
248 eval_ = options.eval;
281 (options.preview !== undefined ? !!options.preview : !eval_);
333 if (this.breakEvalOnSigint && eval_) {
371 eval_ = eval_ || defaultEval;
640 self.eval = self._domain.bind(eval_);
1040 function start(prompt, source, eval_, useGlobal, ignoreUndefined, replMode) { argument
1042 prompt, source, eval_, useGlobal, ignoreUndefined, replMode);
/third_party/skia/third_party/externals/abseil-cpp/absl/synchronization/
Dmutex.h743 bool (*eval_)(const Condition*); // Actual evaluator variable
962 : eval_(&CastAndCallFunction<T>), in Condition()
970 : eval_(&CastAndCallMethod<T>), in Condition()
979 : eval_(&CastAndCallMethod<T>), in Condition()
Dmutex.cc2718 : eval_(&CallVoidPtrFunction), in Condition()
2728 : eval_(CallVoidPtrFunction), in Condition()
2736 return (this->eval_ == nullptr) || (*this->eval_)(this); in Eval()
2741 return b == nullptr || b->eval_ == nullptr; in GuaranteedEqual()
2743 if (b == nullptr || b->eval_ == nullptr) { in GuaranteedEqual()
2744 return a->eval_ == nullptr; in GuaranteedEqual()
2746 return a->eval_ == b->eval_ && a->function_ == b->function_ && in GuaranteedEqual()