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Searched refs:fAbandoned (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/tools/gpu/
DGrContextFactory.cpp73 context.fAbandoned = true; in destroyContexts()
88 if (!context.fAbandoned) { in abandonContexts()
105 context.fAbandoned = true; in abandonContexts()
118 if (!context.fAbandoned) { in releaseResourcesAndAbandonContexts()
127 context.fAbandoned = true; in releaseResourcesAndAbandonContexts()
148 !context.fAbandoned) { in getContextInfoInternal()
159 if (!fContexts[i].fAbandoned && fContexts[i].fGrContext == shareContext) { in getContextInfoInternal()
337 context.fAbandoned = false; in getContextInfoInternal()
353 if (!fContexts[i].fAbandoned && fContexts[i].fGrContext == shareContext) { in getSharedContextInfo()
DGrContextFactory.h165 bool fAbandoned; member
/third_party/skia/src/gpu/
DGrClientMappedBufferManager.cpp19 if (!fAbandoned) { in ~GrClientMappedBufferManager()
38 if (!fAbandoned) { in process()
47 fAbandoned = true; in abandon()
DGrContextThreadSafeProxy.cpp166 if (!fAbandoned.exchange(true)) { in abandonContext()
172 return fAbandoned; in abandoned()
DGrClientMappedBufferManager.h79 bool fAbandoned = false; variable
/third_party/skia/include/gpu/
DGrContextThreadSafeProxy.h152 std::atomic<bool> fAbandoned{false};