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Searched refs:fAligned (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/bench/
DGameBench.cpp39 , fAligned(aligned) in GameBench()
175 if (fAligned) { in onDraw()
234 bool fAligned; member in GameBench
/third_party/skia/src/pathops/
DSkOpSpan.h323 fAligned = true; in setAligned()
380 fAligned = false; in unaligned()
411 bool fAligned; variable
DSkOpSpan.cpp244 fAligned = true; in initBase()
/third_party/skia/experimental/sktext/include/
DText.h240 WrappedText() : fActualSize(SkSize::MakeEmpty()), fAligned(TextAlign::kNothing) { } in WrappedText()
245 TextAlign fAligned; variable
/third_party/skia/tests/
DPathOpsDebug.cpp739 if (this->fAligned) { in dumpBase()
/third_party/skia/experimental/sktext/src/
DText.cpp504 if (fAligned == textAlign) { in format()