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Searched refs:fAvailableDirectCommandLists (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/d3d/
DGrD3DResourceProvider.cpp37 if (fAvailableDirectCommandLists.count()) { in findOrCreateDirectCommandList()
39 std::move(fAvailableDirectCommandLists.back()); in findOrCreateDirectCommandList()
40 fAvailableDirectCommandLists.pop_back(); in findOrCreateDirectCommandList()
49 fAvailableDirectCommandLists.push_back(std::move(commandList)); in recycleDirectCommandList()
DGrD3DResourceProvider.h158 SkSTArray<4, std::unique_ptr<GrD3DDirectCommandList>> fAvailableDirectCommandLists; variable