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Searched refs:fBaseIndex (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/gpu/
DGrSimpleMesh.h35 int fBaseIndex; member
68 fBaseIndex = baseIndex; in setIndexed()
DGrDrawIndirectCommand.h26 uint32_t fBaseIndex; member
DGrOpFlushState.cpp236 this->drawIndexed(mesh.fIndexCount, mesh.fBaseIndex, mesh.fMinIndexValue, in drawMesh()