Searched refs:fCallbacks (Results 1 – 4 of 4) sorted by relevance
24 fCallbacks.push_back(callback); in add()29 while (!fCallbacks.empty() && fGpu->waitFence(fCallbacks.front().fFence)) { in check()30 fCallbacks.front().fCallback(fCallbacks.front().fContext); in check()31 fGpu->deleteFence(fCallbacks.front().fFence); in check()32 fCallbacks.pop_front(); in check()37 while (!fCallbacks.empty()) { in callAll()38 fCallbacks.front().fCallback(fCallbacks.front().fContext); in callAll()40 fGpu->deleteFence(fCallbacks.front().fFence); in callAll()42 fCallbacks.pop_front(); in callAll()
51 bool empty() const { return fCallbacks.empty(); } in empty()61 std::list<FinishCallback> fCallbacks; variable
57 , fCallbacks(callbacks) {} in PipelineStageCodeGenerator()127 Callbacks* fCallbacks; member in SkSL::PipelineStage::PipelineStageCodeGenerator179 sampleOutput = fCallbacks->sampleShader(index, exprBuffer.fBuffer.str()); in writeChildCall()186 sampleOutput = fCallbacks->sampleColorFilter(index, exprBuffer.fBuffer.str()); in writeChildCall()199 sampleOutput = fCallbacks->sampleBlender(index, exprBuffer.fBuffer.str(), in writeChildCall()316 String mangledName = fCallbacks->getMangledName(String(decl.name()).c_str()); in functionName()343 fCallbacks->defineFunction(this->functionDeclaration(decl).c_str(), in writeFunction()370 fCallbacks->declareFunction(this->functionDeclaration(decl).c_str()); in writeFunctionDeclaration()381 String uniformName = fCallbacks->declareUniform(&decl); in writeGlobalVarDeclaration()384 String mangledName = fCallbacks->getMangledName(String(var.name()).c_str()); in writeGlobalVarDeclaration()[all …]
81085 while (!fCallbacks.empty()) {81086 - fCallbacks.front().fCallback(fCallbacks.front().fContext);81092 + auto finishCallback = fCallbacks.front();81094 - fGpu->deleteFence(fCallbacks.front().fFence);81097 fCallbacks.pop_front();