Searched refs:fCanUseAnyFunctionInShader (Results 1 – 4 of 4) sorted by relevance
26 fCanUseAnyFunctionInShader = true; in GrShaderCaps()109 writer->appendBool("Can use any() function", fCanUseAnyFunctionInShader); in dumpJSON()164 SkASSERT(fCanUseAnyFunctionInShader); in applyOptionsOverrides()
126 bool canUseAnyFunctionInShader() const { return fCanUseAnyFunctionInShader; } in canUseAnyFunctionInShader()301 bool fCanUseAnyFunctionInShader : 1; variable
142 bool fCanUseAnyFunctionInShader = true; variable144 return fCanUseAnyFunctionInShader; in canUseAnyFunctionInShader()
3881 shaderCaps->fCanUseAnyFunctionInShader = (ctxInfo.vendor() != GrGLVendor::kImagination); in applyDriverCorrectnessWorkarounds()