Searched refs:fCanvasSaveCount (Results 1 – 2 of 2) sorted by relevance
192 , fCanvasSaveCount(canvas->getSaveCount()) in SkSVGRenderContext()223 fCanvas->restoreToCount(fCanvasSaveCount); in ~SkSVGRenderContext()350 if (fCanvas->getSaveCount() == fCanvasSaveCount) { in saveOnce()354 SkASSERT(fCanvas->getSaveCount() > fCanvasSaveCount); in saveOnce()
182 int fCanvasSaveCount; variable