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Searched refs:fCurrentQueueFamily (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/tests/
DBackendSurfaceMutableStateTest.cpp35 uint32_t initQueue = info.fCurrentQueueFamily; in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
43 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
51 REPORTER_ASSERT(reporter, VK_QUEUE_FAMILY_IGNORED == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
55 REPORTER_ASSERT(reporter, VK_QUEUE_FAMILY_IGNORED == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
80 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
85 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
91 REPORTER_ASSERT(reporter, VK_QUEUE_FAMILY_IGNORED == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
98 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
102 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
106 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
[all …]
DVkBackendSurfaceTest.cpp208 vkInfo.fCurrentQueueFamily = VK_QUEUE_FAMILY_EXTERNAL;
235 REPORTER_ASSERT(reporter, newVkInfo.fCurrentQueueFamily == vkGpu->queueIndex());
DVkHardwareBufferTest.cpp800 outImageInfo->fCurrentQueueFamily = VK_QUEUE_FAMILY_EXTERNAL; in importHardwareBuffer()
/third_party/skia/src/gpu/vk/
DGrVkTypesPriv.cpp24 newInfo.fCurrentQueueFamily = mutableState->getQueueFamilyIndex(); in snapImageInfo()
56 cpyInfoThis.fCurrentQueueFamily = VK_QUEUE_FAMILY_IGNORED; in operator ==()
57 cpyInfoThat.fCurrentQueueFamily = VK_QUEUE_FAMILY_IGNORED; in operator ==()
DGrVkImage.cpp164 new GrBackendSurfaceMutableStateImpl(info.fImageLayout, info.fCurrentQueueFamily)); in Make()
224 , fInitialQueueFamily(info.fCurrentQueueFamily) in GrVkImage()
250 , fInitialQueueFamily(info.fCurrentQueueFamily) in GrVkImage()
261 SkASSERT(fMutableState->getQueueFamilyIndex() == fInfo.fCurrentQueueFamily); in init()
279 if (fInfo.fCurrentQueueFamily != VK_QUEUE_FAMILY_IGNORED && in init()
280 fInfo.fCurrentQueueFamily != VK_QUEUE_FAMILY_EXTERNAL && in init()
281 fInfo.fCurrentQueueFamily != VK_QUEUE_FAMILY_FOREIGN_EXT) { in init()
283 if (fInfo.fCurrentQueueFamily != gpu->queueIndex()) { in init()
529 info->fCurrentQueueFamily = VK_QUEUE_FAMILY_IGNORED; in InitImageInfo()
DGrVkGpu.cpp1182 if (info.fCurrentQueueFamily != VK_QUEUE_FAMILY_IGNORED && in check_image_info()
1183 info.fCurrentQueueFamily != VK_QUEUE_FAMILY_EXTERNAL && in check_image_info()
1184 info.fCurrentQueueFamily != VK_QUEUE_FAMILY_FOREIGN_EXT) { in check_image_info()
1186 if (info.fCurrentQueueFamily != graphicsQueueIndex) { in check_image_info()
/third_party/skia/include/gpu/vk/
DGrVkTypes.h108 uint32_t fCurrentQueueFamily = VK_QUEUE_FAMILY_IGNORED; member
119 fCurrentQueueFamily == that.fCurrentQueueFamily && fProtected == that.fProtected &&
/third_party/skia/src/gpu/
DGrBackendSurface.cpp470 vkInfo.fImageLayout, vkInfo.fCurrentQueueFamily))) {} in GrBackendTexture()
954 … vkInfo.fImageLayout, vkInfo.fCurrentQueueFamily))) {} in GrBackendRenderTarget()
DGrAHardwareBufferUtils.cpp494 imageInfo.fCurrentQueueFamily = VK_QUEUE_FAMILY_EXTERNAL; in make_vk_backend_texture()
/third_party/skia/tools/sk_app/
DVulkanWindowContext.cpp361 info.fCurrentQueueFamily = fPresentQueueIndex; in createBuffers()