Searched refs:fCurrentQueueFamily (Results 1 – 10 of 10) sorted by relevance
/third_party/skia/tests/ |
D | BackendSurfaceMutableStateTest.cpp | 35 uint32_t initQueue = info.fCurrentQueueFamily; in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 43 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 51 REPORTER_ASSERT(reporter, VK_QUEUE_FAMILY_IGNORED == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 55 REPORTER_ASSERT(reporter, VK_QUEUE_FAMILY_IGNORED == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 80 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 85 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 91 REPORTER_ASSERT(reporter, VK_QUEUE_FAMILY_IGNORED == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 98 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 102 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 106 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() [all …]
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D | VkBackendSurfaceTest.cpp | 208 vkInfo.fCurrentQueueFamily = VK_QUEUE_FAMILY_EXTERNAL; 235 REPORTER_ASSERT(reporter, newVkInfo.fCurrentQueueFamily == vkGpu->queueIndex());
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D | VkHardwareBufferTest.cpp | 800 outImageInfo->fCurrentQueueFamily = VK_QUEUE_FAMILY_EXTERNAL; in importHardwareBuffer()
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/third_party/skia/src/gpu/vk/ |
D | GrVkTypesPriv.cpp | 24 newInfo.fCurrentQueueFamily = mutableState->getQueueFamilyIndex(); in snapImageInfo() 56 cpyInfoThis.fCurrentQueueFamily = VK_QUEUE_FAMILY_IGNORED; in operator ==() 57 cpyInfoThat.fCurrentQueueFamily = VK_QUEUE_FAMILY_IGNORED; in operator ==()
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D | GrVkImage.cpp | 164 new GrBackendSurfaceMutableStateImpl(info.fImageLayout, info.fCurrentQueueFamily)); in Make() 224 , fInitialQueueFamily(info.fCurrentQueueFamily) in GrVkImage() 250 , fInitialQueueFamily(info.fCurrentQueueFamily) in GrVkImage() 261 SkASSERT(fMutableState->getQueueFamilyIndex() == fInfo.fCurrentQueueFamily); in init() 279 if (fInfo.fCurrentQueueFamily != VK_QUEUE_FAMILY_IGNORED && in init() 280 fInfo.fCurrentQueueFamily != VK_QUEUE_FAMILY_EXTERNAL && in init() 281 fInfo.fCurrentQueueFamily != VK_QUEUE_FAMILY_FOREIGN_EXT) { in init() 283 if (fInfo.fCurrentQueueFamily != gpu->queueIndex()) { in init() 529 info->fCurrentQueueFamily = VK_QUEUE_FAMILY_IGNORED; in InitImageInfo()
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D | GrVkGpu.cpp | 1182 if (info.fCurrentQueueFamily != VK_QUEUE_FAMILY_IGNORED && in check_image_info() 1183 info.fCurrentQueueFamily != VK_QUEUE_FAMILY_EXTERNAL && in check_image_info() 1184 info.fCurrentQueueFamily != VK_QUEUE_FAMILY_FOREIGN_EXT) { in check_image_info() 1186 if (info.fCurrentQueueFamily != graphicsQueueIndex) { in check_image_info()
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/third_party/skia/include/gpu/vk/ |
D | GrVkTypes.h | 108 uint32_t fCurrentQueueFamily = VK_QUEUE_FAMILY_IGNORED; member 119 fCurrentQueueFamily == that.fCurrentQueueFamily && fProtected == that.fProtected &&
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/third_party/skia/src/gpu/ |
D | GrBackendSurface.cpp | 470 vkInfo.fImageLayout, vkInfo.fCurrentQueueFamily))) {} in GrBackendTexture() 954 … vkInfo.fImageLayout, vkInfo.fCurrentQueueFamily))) {} in GrBackendRenderTarget()
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D | GrAHardwareBufferUtils.cpp | 494 imageInfo.fCurrentQueueFamily = VK_QUEUE_FAMILY_EXTERNAL; in make_vk_backend_texture()
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/third_party/skia/tools/sk_app/ |
D | VulkanWindowContext.cpp | 361 info.fCurrentQueueFamily = fPresentQueueIndex; in createBuffers()
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