Searched refs:fFragShaderModule (Results 1 – 2 of 2) sorted by relevance
26 , fFragShaderModule(VK_NULL_HANDLE) in GrVkMSAALoadManager()68 &fFragShaderModule, &fShaderStageInfo[1], settings, &spirv, in createMSAALoadProgram()130 SkASSERT(fFragShaderModule == VK_NULL_HANDLE && fPipelineLayout == VK_NULL_HANDLE); in loadMSAAFromResolve()224 if (fFragShaderModule != VK_NULL_HANDLE) { in destroyResources()226 DestroyShaderModule(gpu->device(), fFragShaderModule, nullptr)); in destroyResources()227 fFragShaderModule = VK_NULL_HANDLE; in destroyResources()
44 VkShaderModule fFragShaderModule; variable