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Searched refs:fFunctionHeader (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/src/sksl/codegen/
DSkSLGLSLCodeGenerator.cpp240 this->fFunctionHeader += String(" ") + this->getTypePrecision(absExpr.type()) + in writeMinAbsHack()
242 this->fFunctionHeader += String(" ") + this->getTypePrecision(otherExpr.type()) + in writeMinAbsHack()
743 fFunctionHeader += precision; in writeFragCoord()
744 fFunctionHeader += " float sk_FragCoord_InvW = 1. / sk_FragCoord_Workaround.w;\n"; in writeFragCoord()
745 fFunctionHeader += precision; in writeFragCoord()
746 fFunctionHeader += " vec4 sk_FragCoord_Resolved = " in writeFragCoord()
749 fFunctionHeader += " sk_FragCoord_Resolved.xy = floor(sk_FragCoord_Resolved.xy) + " in writeFragCoord()
758 fFunctionHeader += usesPrecisionModifiers() ? "highp " : ""; in writeFragCoord()
759 fFunctionHeader += " vec4 sk_FragCoord = vec4(" in writeFragCoord()
786 fFunctionHeader += in writeVariableReference()
[all …]
DSkSLGLSLCodeGenerator.h174 String fFunctionHeader; variable
DSkSLMetalCodeGenerator.h271 String fFunctionHeader; variable
DSkSLMetalCodeGenerator.cpp515 this->fFunctionHeader += " " + this->typeName(type) + " " + tempVar + ";\n"; in getTempVariable()
1947 fFunctionHeader.clear(); in writeFunction()
1968 this->write(fFunctionHeader); in writeFunction()