Searched refs:fNativeDrawIndirectSupport (Results 1 – 6 of 6) sorted by relevance
58 bool nativeDrawIndirectSupport() const { return fNativeDrawIndirectSupport; } in nativeDrawIndirectSupport()61 if (!fNativeDrawIndirectSupport || fNativeDrawIndexedIndirectIsBroken) { in useClientSideIndirectBuffers()539 bool fNativeDrawIndirectSupport : 1; variable
29 fNativeDrawIndirectSupport = false; in GrCaps()95 if (!fNativeDrawIndirectSupport) { in finishInitialization()208 writer->appendBool("Native Draw Indirect Support", fNativeDrawIndirectSupport); in dumpJSON()
447 fNativeDrawIndirectSupport = features.features.drawIndirectFirstInstance; in init()450 fNativeDrawIndirectSupport = false; in init()453 if (fNativeDrawIndirectSupport) { in init()600 fNativeDrawIndirectSupport = false; in applyDriverCorrectnessWorkarounds()
647 fNativeDrawIndirectSupport = version >= GR_GL_VER(4,0) || in init()657 fNativeDrawIndirectSupport = true; in init()664 fNativeDrawIndirectSupport = (version >= GR_GL_VER(3,1)); in init()675 fNativeDrawIndirectSupport = true; in init()686 fNativeDrawIndirectSupport = false; in init()3865 fNativeDrawIndirectSupport = false; in applyDriverCorrectnessWorkarounds()
37 fNativeDrawIndirectSupport = true; in GrD3DCaps()
381 fNativeDrawIndirectSupport = true;