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Searched refs:fNumOctaves (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/shaders/
DSkPerlinNoiseShader.cpp324 const int fNumOctaves; member in SkPerlinNoiseShaderImpl
364 , fNumOctaves(numOctaves > kMaxOctaves ? kMaxOctaves : numOctaves/*[0,255] octaves allowed*/) in SkPerlinNoiseShaderImpl()
402 buffer.writeInt(fNumOctaves); in flatten()
480 for (int octave = 0; octave < perlinNoiseShader.fNumOctaves; ++octave) { in calculateTurbulenceValueForPoint()
608 int numOctaves() const { return fNumOctaves; } in numOctaves()
632 fNumOctaves == s.fNumOctaves && in onIsEqual()
645 , fNumOctaves(numOctaves) in GrPerlinNoise2Effect()
656 , fNumOctaves(that.fNumOctaves) in GrPerlinNoise2Effect()
663 int fNumOctaves; member in GrPerlinNoise2Effect
898 uint32_t key = fNumOctaves; in onAddToKey()
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/third_party/skia/modules/svg/src/
DSkSVGFeTurbulence.cpp69 fBaseFrequency.freqX(), fBaseFrequency.freqY(), fNumOctaves, fSeed, tileSize); in onMakeImageFilter()
73 fBaseFrequency.freqX(), fBaseFrequency.freqY(), fNumOctaves, fSeed, tileSize); in onMakeImageFilter()