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Searched refs:fResourceBucket (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/svg/
DSkSVGDevice.cpp251 , fResourceBucket(nullptr) { in AutoElement()
261 , fResourceBucket(bucket) { in AutoElement()
320 ResourceBucket* fResourceBucket; member in SkSVGDevice::AutoElement
433 SkString colorfilterID = fResourceBucket->addColorFilter(); in addColorFilterResources()
542 SkString patternID = fResourceBucket->addPattern(); in addImageShaderResources()
554 SkString imageID = fResourceBucket->addImage(); in addImageShaderResources()
581 SkASSERT(fResourceBucket); in addLinearGradientDef()
582 SkString id = fResourceBucket->addLinearGradient(); in addLinearGradientDef()
695 , fResourceBucket(new ResourceBucket) in SkSVGDevice()
800 AutoElement rect("rect", this, fResourceBucket.get(), MxCp(this), paint); in drawPaint()
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DSkSVGDevice.h56 const std::unique_ptr<ResourceBucket> fResourceBucket; variable