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Searched refs:fSepiaCube (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/gm/
Druntimeshader.cpp296 sk_sp<SkImage> fMandrill, fMandrillSepia, fIdentityCube, fSepiaCube; member in ColorCubeRT
302 fSepiaCube = GetResourceAsImage("images/lut_sepia.png"); in onOnceBeforeDraw()
338 builder.child("color_cube") = fSepiaCube->makeShader(sampling, normalize); in onDraw()
379 sk_sp<SkImage> fMandrill, fMandrillSepia, fIdentityCube, fSepiaCube; member in ColorCubeColorFilterRT
385 fSepiaCube = GetResourceAsImage("images/lut_sepia.png"); in onOnceBeforeDraw()
419 children[0] = fSepiaCube->makeShader(sampling, normalize); in onDraw()