/third_party/skia/modules/sksg/src/ |
D | SkSGRenderEffect.cpp | 24 , fShader(std::move(sh)) { in MaskShaderEffect() 29 .modulateMaskShader(fShader, canvas->getTotalMatrix()); in onRender() 41 , fShader(std::move(shader)) { in ShaderEffect() 42 if (fShader) { in ShaderEffect() 43 this->observeInval(fShader); in ShaderEffect() 48 if (fShader) { in ~ShaderEffect() 49 this->unobserveInval(fShader); in ~ShaderEffect() 54 if (fShader) { in setShader() 55 this->unobserveInval(fShader); in setShader() 58 fShader = std::move(sh); in setShader() [all …]
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D | SkSGPaint.cpp | 61 : fShader(std::move(sh)) { in ShaderPaint() 62 this->observeInval(fShader); in ShaderPaint() 66 this->unobserveInval(fShader); in ~ShaderPaint() 72 return fShader->revalidate(ic, ctm); in onRevalidate() 76 paint->setShader(fShader->getShader()); in onApplyToPaint()
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D | SkSGRenderNode.cpp | 98 if (fShader) { in modulatePaint() 99 paint->setShader(LocalShader(fShader, fShaderCTM, ctm)); in modulatePaint() 147 if (!fCtx.fShader) { in modulateShader() 148 fCtx.fShader = std::move(sh); in modulateShader()
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/third_party/skia/src/shaders/ |
D | SkColorFilterShader.cpp | 25 : fShader(std::move(shader)) in SkColorFilterShader() 29 SkASSERT(fShader); in SkColorFilterShader() 43 return fShader->isOpaque() && fAlpha == 1.0f && as_CFB(fFilter)->isAlphaUnchanged(); in isOpaque() 47 buffer.writeFlattenable(fShader.get()); in flatten() 53 if (!as_SB(fShader)->appendStages(rec)) { in onAppendStages() 59 if (!fFilter->appendStages(rec, fShader->isOpaque())) { in onAppendStages() 71 skvm::Color c = as_SB(fShader)->program(p, device,local, paint, in onProgram() 96 auto shaderFP = as_SB(fShader)->asFragmentProcessor(args); in asFragmentProcessor()
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D | SkTransformShader.cpp | 12 SkTransformShader::SkTransformShader(const SkShaderBase& shader) : fShader{shader} {} in SkTransformShader() 21 return fShader.program( in onProgram() 41 fProcessingAsPerspective = matrix.hasPerspective() || fShader.getLocalMatrix().hasPerspective(); in applyMatrix() 51 fProcessingAsPerspective = matrix.hasPerspective() || fShader.getLocalMatrix().hasPerspective(); in appendMatrix()
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/third_party/skia/experimental/graphite/src/ |
D | DrawList.cpp | 21 , fShader(std::move(shader)) { in PaintParams() 26 , fShader(other.fShader) { in PaintParams() 33 fShader = other.fShader; in operator =() 37 sk_sp<SkShader> PaintParams::refShader() const { return fShader; } in refShader()
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D | DrawList.h | 48 SkShader* shader() const { return fShader.get(); } in shader() 54 sk_sp<SkShader> fShader; // For now only use SkShader::asAGradient() when converting to GPU variable
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/third_party/skia/src/shaders/gradients/ |
D | Sk4fGradientBase.cpp | 32 : fShader(shader) in IntervalIterator() 42 if (!fShader.fOrigPos) { in iterate() 47 const int end = fBegin + fAdvance * (fShader.fColorCount - 1); in iterate() 53 SkASSERT(curr >= 0 && curr < fShader.fColorCount); in iterate() 55 const SkScalar currPos = fShader.fOrigPos[curr]; in iterate() 73 const SkScalar dt = fAdvance * SK_Scalar1 / (fShader.fColorCount - 1); in iterateImplicitPos() 74 const int end = fBegin + fAdvance * (fShader.fColorCount - 2); in iterateImplicitPos() 80 SkASSERT(curr >= 0 && curr < fShader.fColorCount); in iterateImplicitPos() 92 const SkGradientShaderBase& fShader; member in __anond4e4d4cc0111::IntervalIterator
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/third_party/skia/src/core/ |
D | SkRasterClip.cpp | 16 , fShader(that.fShader) in SkRasterClip() 41 fShader = that.fShader; in operator =() 206 if (!fShader) { in op() 207 fShader = sh; in op() 209 fShader = SkShaders::Blend(SkBlendMode::kSrcIn, sh, fShader); in op()
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D | SkClipStack.cpp | 26 fShader.reset(); in Element() 31 fShader.reset(); in Element() 35 fShader.reset(); in Element() 40 fShader = that.fShader; in Element() 165 fShader = as_SB(fShader)->makeInvertAlpha(); in invertShapeFillType() 250 fShader = std::move(shader); in initShader() 292 fShader.reset(); in setEmpty() 304 SkASSERT(!fShader); in checkEmpty() 713 prior->fShader = SkShaders::Blend(SkBlendMode::kSrcIn, in pushElement() 714 element.fShader, prior->fShader); in pushElement()
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D | SkRasterClip.h | 88 sk_sp<SkShader> clipShader() const { return fShader; } in clipShader() 98 sk_sp<SkShader> fShader; variable
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/third_party/skia/src/effects/ |
D | SkShaderMaskFilter.cpp | 18 SkShaderMF(sk_sp<SkShader> shader) : fShader(std::move(shader)) {} in SkShaderMF() 40 sk_sp<SkShader> fShader; 55 buffer.writeFlattenable(fShader.get()); in flatten() 101 paint.setShader(fShader); in filterMask() 117 return GrFragmentProcessor::MulInputByChildAlpha(as_SB(fShader)->asFragmentProcessor(args)); in onAsFragmentProcessor()
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/third_party/skia/gm/ |
D | samplerstress.cpp | 81 if (fShader) { in createShader() 87 fShader = fTexture.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, in createShader() 110 paint.setShader(fShader); in onDraw() 143 sk_sp<SkShader> fShader; member in skiagm::SamplerStressGM
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D | textblobshader.cpp | 84 fShader = SkGradientShader::MakeRadial(SkPoint::Make(SkIntToScalar(sz.width() / 2), in onOnceBeforeDraw() 103 p.setShader(fShader); in onDraw() 120 sk_sp<SkShader> fShader; member in TextBlobShaderGM
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D | constcolorprocessor.cpp | 75 fShader = SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors), in onOnceBeforeDraw() 117 baseFP = as_SB(fShader)->asFragmentProcessor(args); in onDraw() 205 sk_sp<SkShader> fShader; member in skiagm::ColorProcessor
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D | gradients.cpp | 605 fShader = SkGradientShader::MakeRadial(center, kRadius, kColors, nullptr, 2, in onOnceBeforeDraw() 611 paint.setShader(fShader); in onDraw() 617 sk_sp<SkShader> fShader; member in __anon121f564f0111::RadialGradient3GM 642 fShader = SkGradientShader::MakeRadial(center, kRadius, colors, pos, in onOnceBeforeDraw() 650 paint.setShader(fShader); in onDraw() 655 sk_sp<SkShader> fShader; member in __anon121f564f0111::RadialGradient4GM 685 for (int index = 0; index < (int) SK_ARRAY_COUNT(fShader); ++index) { in onOnceBeforeDraw() 690 fShader[index] = SkGradientShader::MakeLinear(pts, colors, pos, in onOnceBeforeDraw() 699 for (int index = 0; index < (int) SK_ARRAY_COUNT(fShader); ++index) { in onDraw() 700 paint.setShader(fShader[index]); in onDraw() [all …]
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/third_party/skia/modules/particles/src/ |
D | SkParticleBinding.cpp | 174 , fShader(std::move(shader)) {} in SkShaderExternalFunction() 190 skvm::Color result = as_SB(fShader)->program( in call() 202 sk_sp<SkShader> fShader; member in SkShaderExternalFunction 223 return std::make_unique<SkShaderExternalFunction>(fName.c_str(), compiler, fShader, in toFunction() 232 fShader = image->makeShader(SkSamplingOptions(SkFilterMode::kLinear), &normalize); in prepare() 237 fShader = SkShaders::Color(SK_ColorWHITE); in prepare() 245 sk_sp<SkShader> fShader; member in SkImageBinding
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/third_party/skia/bench/ |
D | FilteringBench.cpp | 32 fShader = img->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, fSampling); in onDelayedSetup() 40 paint.setShader(fShader); in onDraw() 51 sk_sp<SkShader> fShader; member in FilteringBench
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D | PDFBench.cpp | 203 sk_sp<SkShader> fShader; member 212 fShader = SkGradientShader::MakeLinear( in onDelayedSetup() 217 SkASSERT(fShader); in onDraw() 222 (void) SkPDFMakeShader(&doc, fShader.get(), SkMatrix::I(), in onDraw()
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D | VertBench.cpp | 43 sk_sp<SkShader> fShader; member in VertBench 61 fShader = img->makeShader(SkSamplingOptions(fm)); in onDelayedSetup() 125 paint.setShader(fShader); in onDraw()
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/third_party/skia/modules/sksg/include/ |
D | SkSGRenderEffect.h | 37 return fShader; in getShader() 48 sk_sp<SkShader> fShader; 72 sk_sp<Shader> fShader; variable 84 SG_ATTRIBUTE(Shader, sk_sp<SkShader>, fShader) 92 sk_sp<SkShader> fShader; variable
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/third_party/skia/samplecode/ |
D | SampleFatBits.cpp | 81 if (fShader == fShader0) { in togglePixelColors() 82 fShader = fShader1; in togglePixelColors() 84 fShader = fShader0; in togglePixelColors() 109 fShader = fShader0; in setWHZ() 133 sk_sp<SkShader> fShader; member in FatBits 193 paint.setShader(fShader); in drawBG()
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D | SampleClip.cpp | 492 sk_sp<SkShader> fShader; member in HalfPlaneView3 499 fShader = GetResourceAsImage("images/mandrill_128.png") in onOnceBeforeDraw() 518 paint.setShader(fShader); in onDrawContent() 551 sk_sp<SkShader> fShader; member in HalfPlaneCoons 573 fShader = GetResourceAsImage("images/mandrill_256.png")->makeShader(SkSamplingOptions()); in onOnceBeforeDraw() 586 paint.setShader(fShader); in onDrawContent()
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/third_party/skia/tools/viewer/ |
D | Viewer.h | 85 fShader || in overridesSomething() 102 bool fShader = false; member 261 SkSL::String fShader[kGrShaderTypeCount]; member
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcParallelShaderCompileTests.cpp | 54 static const char* fShader = "\n" variable 273 const char* fSources[] = { shaderVersion, fShader }; in iterate() 274 const int fLengths[] = { int(strlen(shaderVersion)), int(strlen(fShader)) }; in iterate()
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