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Searched refs:fShader1 (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/samplecode/
DSampleVertices.cpp51 sk_sp<SkShader> fShader1; member in VerticesView
58 fShader1 = make_shader1(size); in VerticesView()
94 paint.setShader(fShader1); in onDrawContent()
DSampleFatBits.cpp82 fShader = fShader1; in togglePixelColors()
108 fShader1 = SkShaders::Color(SK_ColorWHITE); in setWHZ()
132 sk_sp<SkShader> fShader1; member in FatBits
DSamplePatch.cpp207 sk_sp<SkShader> fShader1; member
232 fShader1 = make_shader1(fSize1); in onOnceBeforeDraw()
269 paint.setShader(fShader1); in onDrawContent()
DSampleSlides.cpp357 auto fShader1 = make_shader1(size); in mesh_slide() local
381 paint.setShader(fShader1); in mesh_slide()
/third_party/skia/gm/
Dvertices.cpp110 sk_sp<SkShader> fShader1; member in VerticesGM
122 fShader1 = make_shader1(fShaderScale); in onOnceBeforeDraw()
180 for (const auto& shader : {fShader1, fShader2}) { in onDraw()
Dlumafilter.cpp134 const sk_sp<SkShader>& fShader1; in onDraw() member
153 draw_scene(canvas, fFilter, modes[m], shaders[i].fShader1, in onDraw()