Searched refs:fShaderDerivativeSupport (Results 1 – 10 of 10) sorted by relevance
40 bool supportsDistanceFieldText() const { return fShaderDerivativeSupport; } in supportsDistanceFieldText()42 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } in shaderDerivativeSupport()106 return fShaderDerivativeSupport && fNonsquareMatrixSupport && fIntegerSupport && in supportsSkSLES3()273 bool fShaderDerivativeSupport : 1; variable
17 fShaderDerivativeSupport = false; in GrShaderCaps()90 writer->appendBool("Shader Derivative Support", fShaderDerivativeSupport); in dumpJSON()
78 bool fShaderDerivativeSupport = true; variable80 return fShaderDerivativeSupport; in shaderDerivativeSupport()297 result->fShaderDerivativeSupport = true; in Default()421 result->fShaderDerivativeSupport = true; in ShaderDerivativeExtensionString()
35 fShaderCaps->fShaderDerivativeSupport = options.fShaderDerivativeSupport; in GrMockCaps()
137 bool fShaderDerivativeSupport = true; member
31 fShaderCaps->fShaderDerivativeSupport = true; in GrDawnCaps()
386 shaderCaps->fShaderDerivativeSupport = true; in init()396 shaderCaps->fShaderDerivativeSupport = version >= GR_GL_VER(3, 0) || in init()404 shaderCaps->fShaderDerivativeSupport = version >= GR_GL_VER(2, 0) || in init()4306 fShaderCaps->fShaderDerivativeSupport = false; in applyDriverCorrectnessWorkarounds()
238 shaderCaps->fShaderDerivativeSupport = true; in initShaderCaps()
714 shaderCaps->fShaderDerivativeSupport = true; in initShaderCaps()
494 shaderCaps->fShaderDerivativeSupport = true;