Searched refs:fSlot (Results 1 – 6 of 6) sorted by relevance
25 return (fIndexed == indexed && fSlot == slot); in isCompatible()44 , fSlot(slot) {} in GrD3DCommandSignature()52 unsigned int fSlot; variable
165 Iter(const TTable* table, int slot) : fTable(table), fSlot(slot) {} in Iter()176 return *fTable->slot(fSlot);180 return fTable->slot(fSlot);186 return fSlot == that.fSlot;194 fSlot = fTable->nextPopulatedSlot(fSlot);206 int fSlot; variable
96 int fSlot; member
90 su.slot = u.fSlot; in fromUniform()
333 float* vals = data + uni.fSlot; in draw()
261 std::copy(val, val + count, this->uniformData() + it->fSlot); in setUniform()