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Searched refs:fTextureIDOwnership (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLTexture.cpp90 fTextureIDOwnership = desc.fOwnership; in init()
100 if (GrBackendObjectOwnership::kBorrowed != fTextureIDOwnership) { in onRelease()
154 this->fTextureIDOwnership == GrBackendObjectOwnership::kBorrowed; in dumpMemoryStatistics()
DGrGLTexture.h84 GrBackendObjectOwnership fTextureIDOwnership; variable