Searched refs:fUniformDSHandle (Results 1 – 2 of 2) sorted by relevance
90 fUniformDSHandle = GrVkDescriptorSetManager::Handle(0); in init()360 SkASSERT(fUniformDSHandle.isValid()); in getUniformDSLayout()361 return fDescriptorSetManagers[fUniformDSHandle.toIndex()]->layout(); in getUniformDSLayout()376 SkASSERT(fUniformDSHandle.isValid()); in getUniformDescriptorSet()377 return fDescriptorSetManagers[fUniformDSHandle.toIndex()]->getDescriptorSet(fGpu, in getUniformDescriptorSet()378 fUniformDSHandle); in getUniformDescriptorSet()
337 GrVkDescriptorSetManager::Handle fUniformDSHandle; variable