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Searched refs:fUniformDSHandle (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/vk/
DGrVkResourceProvider.cpp90 fUniformDSHandle = GrVkDescriptorSetManager::Handle(0); in init()
360 SkASSERT(fUniformDSHandle.isValid()); in getUniformDSLayout()
361 return fDescriptorSetManagers[fUniformDSHandle.toIndex()]->layout(); in getUniformDSLayout()
376 SkASSERT(fUniformDSHandle.isValid()); in getUniformDescriptorSet()
377 return fDescriptorSetManagers[fUniformDSHandle.toIndex()]->getDescriptorSet(fGpu, in getUniformDescriptorSet()
378 fUniformDSHandle); in getUniformDescriptorSet()
DGrVkResourceProvider.h337 GrVkDescriptorSetManager::Handle fUniformDSHandle; variable