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Searched refs:fUniformData (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/src/gpu/vk/
DGrVkPipelineStateDataManager.cpp48 0, fUniformSize, fUniformData.get()); in uploadUniforms()
55 fUniformData.get()); in uploadUniforms()
149 void* buffer = fUniformData.get(); in setMatrix2fv()
/third_party/skia/src/gpu/dawn/
DGrDawnProgramDataManager.cpp15 memset(fUniformData.get(), 0, uniformBufferSize); in GrDawnProgramDataManager()
48 gpu->queue().WriteBuffer(slice.fBuffer, slice.fOffset, fUniformData.get(), fUniformSize); in uploadUniformBuffers()
/third_party/skia/src/gpu/effects/
DGrSkSLFP.cpp42 , fUniformData(uniformData) in emitCode()
58 const float* floatData = reinterpret_cast<const float*>(fUniformData); in emitCode()
59 const int* intData = reinterpret_cast<const int*>(fUniformData); in emitCode()
60 fUniformData += sizeInBytes; in emitCode()
161 const uint8_t* fUniformData; in emitCode() member in GrSkSLFP::Impl::emitCode::FPCallbacks
/third_party/skia/src/gpu/mtl/
DGrMtlPipelineStateDataManager.mm117 renderCmdEncoder->setVertexBytes(fUniformData.get(), fUniformSize,
119 renderCmdEncoder->setFragmentBytes(fUniformData.get(), fUniformSize,
129 memcpy(destPtr, fUniformData.get(), fUniformSize);
/third_party/skia/src/gpu/d3d/
DGrD3DPipelineStateDataManager.cpp35 fConstantBufferAddress = gpu->resourceProvider().uploadConstantData(fUniformData.get(), in uploadConstants()
/third_party/skia/src/gpu/
DGrUniformDataManager.cpp22 fUniformData.reset(uniformSize); in GrUniformDataManager()
29 return static_cast<char*>(fUniformData.get()) + uni.fOffset; in getBufferPtrAndMarkDirty()
DGrUniformDataManager.h79 mutable SkAutoMalloc fUniformData; variable