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/third_party/skia/third_party/externals/icu/source/data/locales/
Dwo.txt413 dn{"fan"}
421 other{"fileek {0} fan"}
424 other{"{0} fan ci ginaaw"}
429 dn{"fan"}
432 other{"fileek {0} fan"}
435 other{"{0} fan ci ginaaw"}
440 dn{"fan"}
443 other{"fileek {0} fan"}
446 other{"{0} fan ci ginaaw"}
Dfy.txt947 one{"'wike' W 'fan' MMMM"}
948 other{"'wike' W 'fan' MMMM"}
971 one{"'wike' w 'fan' Y"}
972 other{"'wike' w 'fan' Y"}
Drm.txt534 "fan.",
578 "fan.",
/third_party/icu/icu4c/source/data/locales/
Dwo.txt446 dn{"fan"}
454 other{"fileek {0} fan"}
457 other{"{0} fan ci ginaaw"}
462 dn{"fan"}
465 other{"fileek {0} fan"}
468 other{"{0} fan ci ginaaw"}
473 dn{"fan"}
476 other{"fileek {0} fan"}
479 other{"{0} fan ci ginaaw"}
Dfy.txt1003 one{"'wike' W 'fan' MMMM"}
1004 other{"'wike' W 'fan' MMMM"}
1027 one{"'wike' w 'fan' Y"}
1028 other{"'wike' w 'fan' Y"}
Drm.txt574 "fan.",
618 "fan.",
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/
Dgen_indices.metal125 // For triangle fan: vertex count excluding the 1st & 2nd vertices.
129 // Generate triangle fan indices for glDrawArray()
172 // NOTE(hqle): triangle fan indices generation doesn't support primitive restart.
173 // Generate triangle fan indices from an indices buffer. indexCount options indicates number
/third_party/skia/third_party/externals/opengl-registry/extensions/SUN/
DSUN_triangle_list.txt38 per strip or fan.
43 or switch from a triangle strip to a triangle fan, many times
47 the other without restarting the strip or fan yields even more
49 strip to a triangle fan, or vice versa, can reduce, or even
57 and triangle fans with or without restarting the strip or fan.
62 the middle vertex, as in a triangle fan, or restarts a new chained
226 fan, the first three vertices define a triangle. The order of the
295 REPLACE_MIDDLE, then a triangle fan will be drawn. If the
302 switches to a fan and back to a strip without a restart. In this
/third_party/openGLES/extensions/SUN/
DSUN_triangle_list.txt38 per strip or fan.
43 or switch from a triangle strip to a triangle fan, many times
47 the other without restarting the strip or fan yields even more
49 strip to a triangle fan, or vice versa, can reduce, or even
57 and triangle fans with or without restarting the strip or fan.
62 the middle vertex, as in a triangle fan, or restarts a new chained
226 fan, the first three vertices define a triangle. The order of the
295 REPLACE_MIDDLE, then a triangle fan will be drawn. If the
302 switches to a fan and back to a strip without a restart. In this
/third_party/icu/icu4c/source/data/lang/
Dde_CH.txt15 fan{"Pangwe-Sprache"}
Dks.txt125 fan{"فینگ"}
/third_party/skia/third_party/externals/icu/source/data/lang/
Dde_CH.txt21 fan{"Pangwe-Sprache"}
Dks.txt123 fan{"فینگ"}
Dbrx.txt121 fan{"फाँग्"}
/third_party/ltp/testcases/kernel/syscalls/fanotify/
Dfanotify.h65 #define SAFE_FANOTIFY_INIT(fan, mode) \ argument
66 safe_fanotify_init(__FILE__, __LINE__, (fan), (mode))
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_provoking_vertex.txt144 triangle fan i+1 i+2
354 RESOLVED: The first vertex of a triangle fan is the spoke vertex.
361 fan behavior. The rationale for the DirectX 9 behavior is
363 vertex" of every primitive in a triangle fan, every flat shaded
364 primitive in a triangle fan would necessarily have the spoke
632 change triangle fan
DEXT_multi_draw_arrays.txt44 to render more than one primitive such as triangle strip, triangle fan,
/third_party/openGLES/extensions/EXT/
DEXT_provoking_vertex.txt144 triangle fan i+1 i+2
354 RESOLVED: The first vertex of a triangle fan is the spoke vertex.
361 fan behavior. The rationale for the DirectX 9 behavior is
363 vertex" of every primitive in a triangle fan, every flat shaded
364 primitive in a triangle fan would necessarily have the spoke
632 change triangle fan
DEXT_multi_draw_arrays.txt44 to render more than one primitive such as triangle strip, triangle fan,
/third_party/mesa3d/docs/_extra/specs/OLD/
DMESA_sprite_point.spec60 When point smoothing is enabled, a triangle fan could be rendered
/third_party/mbedtls/tests/suites/
Dtest_suite_oid.data28 OID get Ext Key Usage - id-kp-wisun-fan-device
/third_party/openGLES/extensions/ARB/
DARB_provoking_vertex.txt184 triangle fan i+1 i+2
446 RESOLVED: The first vertex of a triangle fan is the spoke vertex.
453 fan behavior. The rationale for the DirectX 9 behavior is
455 vertex" of every primitive in a triangle fan, every flat shaded
456 primitive in a triangle fan would necessarily have the spoke
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_provoking_vertex.txt174 triangle fan i+1 i+2
436 RESOLVED: The first vertex of a triangle fan is the spoke vertex.
443 fan behavior. The rationale for the DirectX 9 behavior is
445 vertex" of every primitive in a triangle fan, every flat shaded
446 primitive in a triangle fan would necessarily have the spoke
/third_party/skia/third_party/externals/opengl-registry/extensions/IGLOO/
DIGLOO_swap_triangle_strip_vertex_pointerXXX.txt35 This extensions allows a single triangle fan to be generated within
/third_party/openGLES/extensions/IGLOO/
DIGLOO_swap_triangle_strip_vertex_pointerXXX.txt35 This extensions allows a single triangle fan to be generated within

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