Searched refs:fan (Results 1 – 25 of 227) sorted by relevance
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/third_party/skia/third_party/externals/icu/source/data/locales/ |
D | wo.txt | 413 dn{"fan"} 421 other{"fileek {0} fan"} 424 other{"{0} fan ci ginaaw"} 429 dn{"fan"} 432 other{"fileek {0} fan"} 435 other{"{0} fan ci ginaaw"} 440 dn{"fan"} 443 other{"fileek {0} fan"} 446 other{"{0} fan ci ginaaw"}
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D | fy.txt | 947 one{"'wike' W 'fan' MMMM"} 948 other{"'wike' W 'fan' MMMM"} 971 one{"'wike' w 'fan' Y"} 972 other{"'wike' w 'fan' Y"}
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D | rm.txt | 534 "fan.", 578 "fan.",
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/third_party/icu/icu4c/source/data/locales/ |
D | wo.txt | 446 dn{"fan"} 454 other{"fileek {0} fan"} 457 other{"{0} fan ci ginaaw"} 462 dn{"fan"} 465 other{"fileek {0} fan"} 468 other{"{0} fan ci ginaaw"} 473 dn{"fan"} 476 other{"fileek {0} fan"} 479 other{"{0} fan ci ginaaw"}
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D | fy.txt | 1003 one{"'wike' W 'fan' MMMM"} 1004 other{"'wike' W 'fan' MMMM"} 1027 one{"'wike' w 'fan' Y"} 1028 other{"'wike' w 'fan' Y"}
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D | rm.txt | 574 "fan.", 618 "fan.",
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/ |
D | gen_indices.metal | 125 // For triangle fan: vertex count excluding the 1st & 2nd vertices. 129 // Generate triangle fan indices for glDrawArray() 172 // NOTE(hqle): triangle fan indices generation doesn't support primitive restart. 173 // Generate triangle fan indices from an indices buffer. indexCount options indicates number
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/third_party/skia/third_party/externals/opengl-registry/extensions/SUN/ |
D | SUN_triangle_list.txt | 38 per strip or fan. 43 or switch from a triangle strip to a triangle fan, many times 47 the other without restarting the strip or fan yields even more 49 strip to a triangle fan, or vice versa, can reduce, or even 57 and triangle fans with or without restarting the strip or fan. 62 the middle vertex, as in a triangle fan, or restarts a new chained 226 fan, the first three vertices define a triangle. The order of the 295 REPLACE_MIDDLE, then a triangle fan will be drawn. If the 302 switches to a fan and back to a strip without a restart. In this
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/third_party/openGLES/extensions/SUN/ |
D | SUN_triangle_list.txt | 38 per strip or fan. 43 or switch from a triangle strip to a triangle fan, many times 47 the other without restarting the strip or fan yields even more 49 strip to a triangle fan, or vice versa, can reduce, or even 57 and triangle fans with or without restarting the strip or fan. 62 the middle vertex, as in a triangle fan, or restarts a new chained 226 fan, the first three vertices define a triangle. The order of the 295 REPLACE_MIDDLE, then a triangle fan will be drawn. If the 302 switches to a fan and back to a strip without a restart. In this
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/third_party/icu/icu4c/source/data/lang/ |
D | de_CH.txt | 15 fan{"Pangwe-Sprache"}
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D | ks.txt | 125 fan{"فینگ"}
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/third_party/skia/third_party/externals/icu/source/data/lang/ |
D | de_CH.txt | 21 fan{"Pangwe-Sprache"}
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D | ks.txt | 123 fan{"فینگ"}
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D | brx.txt | 121 fan{"फाँग्"}
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/third_party/ltp/testcases/kernel/syscalls/fanotify/ |
D | fanotify.h | 65 #define SAFE_FANOTIFY_INIT(fan, mode) \ argument 66 safe_fanotify_init(__FILE__, __LINE__, (fan), (mode))
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_provoking_vertex.txt | 144 triangle fan i+1 i+2 354 RESOLVED: The first vertex of a triangle fan is the spoke vertex. 361 fan behavior. The rationale for the DirectX 9 behavior is 363 vertex" of every primitive in a triangle fan, every flat shaded 364 primitive in a triangle fan would necessarily have the spoke 632 change triangle fan
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D | EXT_multi_draw_arrays.txt | 44 to render more than one primitive such as triangle strip, triangle fan,
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/third_party/openGLES/extensions/EXT/ |
D | EXT_provoking_vertex.txt | 144 triangle fan i+1 i+2 354 RESOLVED: The first vertex of a triangle fan is the spoke vertex. 361 fan behavior. The rationale for the DirectX 9 behavior is 363 vertex" of every primitive in a triangle fan, every flat shaded 364 primitive in a triangle fan would necessarily have the spoke 632 change triangle fan
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D | EXT_multi_draw_arrays.txt | 44 to render more than one primitive such as triangle strip, triangle fan,
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/third_party/mesa3d/docs/_extra/specs/OLD/ |
D | MESA_sprite_point.spec | 60 When point smoothing is enabled, a triangle fan could be rendered
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/third_party/mbedtls/tests/suites/ |
D | test_suite_oid.data | 28 OID get Ext Key Usage - id-kp-wisun-fan-device
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/third_party/openGLES/extensions/ARB/ |
D | ARB_provoking_vertex.txt | 184 triangle fan i+1 i+2 446 RESOLVED: The first vertex of a triangle fan is the spoke vertex. 453 fan behavior. The rationale for the DirectX 9 behavior is 455 vertex" of every primitive in a triangle fan, every flat shaded 456 primitive in a triangle fan would necessarily have the spoke
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_provoking_vertex.txt | 174 triangle fan i+1 i+2 436 RESOLVED: The first vertex of a triangle fan is the spoke vertex. 443 fan behavior. The rationale for the DirectX 9 behavior is 445 vertex" of every primitive in a triangle fan, every flat shaded 446 primitive in a triangle fan would necessarily have the spoke
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/third_party/skia/third_party/externals/opengl-registry/extensions/IGLOO/ |
D | IGLOO_swap_triangle_strip_vertex_pointerXXX.txt | 35 This extensions allows a single triangle fan to be generated within
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/third_party/openGLES/extensions/IGLOO/ |
D | IGLOO_swap_triangle_strip_vertex_pointerXXX.txt | 35 This extensions allows a single triangle fan to be generated within
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