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Searched refs:fboD3D (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp3125 FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(framebuffer); in updateCachedOutputLayout() local
3126 const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); in updateCachedOutputLayout()