Searched refs:feature_level (Results 1 – 8 of 8) sorted by relevance
241 for feature_level in ['9_3', '10_0', '10_1', '11_0', '11_1']:244 if feature_level == '9_3':247 elif feature_level == '10_0':251 elif feature_level == '10_1':256 elif feature_level == '11_0':262 elif feature_level == '11_1':281 table_data[feature_level] += ' case ' + format_name + ':\n'282 table_data[feature_level] += ' {\n'284 …feature_level] += ' static const DXGISupport info(' + always + ', ' + never + ', ' + op…285 table_data[feature_level] += ' return info;\n'[all …]
178 D3D_FEATURE_LEVEL feature_level; in plugin_init() local185 feature_level = device_handle->GetFeatureLevel (); in plugin_init()187 if (feature_level > max_feature_level) in plugin_init()188 max_feature_level = feature_level; in plugin_init()
94 D3D_FEATURE_LEVEL feature_level; in compile_shader() local108 feature_level = device_handle->GetFeatureLevel (); in compile_shader()111 if (feature_level >= D3D_FEATURE_LEVEL_10_0) in compile_shader()113 else if (feature_level >= D3D_FEATURE_LEVEL_9_3) in compile_shader()118 if (feature_level >= D3D_FEATURE_LEVEL_10_0) in compile_shader()120 else if (feature_level >= D3D_FEATURE_LEVEL_9_3) in compile_shader()
58 void gst_d3d11_plugin_utils_init (D3D_FEATURE_LEVEL feature_level);
37 gst_d3d11_plugin_utils_init (D3D_FEATURE_LEVEL feature_level) in gst_d3d11_plugin_utils_init() argument43 if (feature_level >= D3D_FEATURE_LEVEL_11_0) in gst_d3d11_plugin_utils_init()45 else if (feature_level >= D3D_FEATURE_LEVEL_10_0) in gst_d3d11_plugin_utils_init()
289 D3D_FEATURE_LEVEL feature_level; in dxgicap_new() local294 D3D11_SDK_VERSION, &self->d3d11_device, &feature_level, in dxgicap_new()
203 D3D_FEATURE_LEVEL feature_level; member
385 pdev->feature_level = levels.MaxSupportedFeatureLevel; in dzn_physical_device_cache_caps()