/third_party/skia/third_party/externals/angle2/samples/multiple_contexts/ |
D | MultipleContexts.cpp | 21 GLsync fenceSync; member 70 glClientWaitSync(textureAndFence.fenceSync, 0, kTimeout); in UpdateThreadLoop() 71 glDeleteSync(textureAndFence.fenceSync); in UpdateThreadLoop() 126 GLsync fenceSync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in initialize() local 128 mUpdateThreadQueue.push({texture, fenceSync}); in initialize() 173 glClientWaitSync(textureAndFence.fenceSync, 0, kTimeout); in destroy() 174 glDeleteSync(textureAndFence.fenceSync); in destroy() 201 glClientWaitSync(textureAndFence.fenceSync, 0, kTimeout); in draw() 202 glDeleteSync(textureAndFence.fenceSync); in draw()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | ResourceManager.cpp | 143 FenceSync *fenceSync = new FenceSync(name, condition, flags); in createFenceSync() local 144 fenceSync->addRef(); in createFenceSync() 146 mFenceSyncNameSpace.insert(name, fenceSync); in createFenceSync() 229 void ResourceManager::deleteFenceSync(GLuint fenceSync) in deleteFenceSync() argument 231 FenceSync *fenceObject = mFenceSyncNameSpace.remove(fenceSync); in deleteFenceSync()
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D | ResourceManager.h | 74 void deleteFenceSync(GLuint fenceSync);
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D | Context.h | 532 void deleteFenceSync(GLsync fenceSync);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | SyncGL.cpp | 40 mSyncObject = mFunctions->fenceSync(condition, flags); in set()
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D | FenceNVGL.cpp | 75 mSyncObject = mFunctions->fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in set()
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D | QueryGL.cpp | 252 mSync = mFunctions->fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init()
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D | DispatchTableGL_autogen.cpp | 1529 ASSIGN("glFenceSync", fenceSync); in initProcsDesktopGL() 2441 ASSIGN("glFenceSync", fenceSync); in initProcsGLES() 2646 ASSIGN("glFenceSync", fenceSync); in initProcsSharedExtensions() 4316 fenceSync = &glFenceSyncNULL; in initProcsDesktopGLNULL() 5227 fenceSync = &glFenceSyncNULL; in initProcsGLESNULL() 5432 fenceSync = &glFenceSyncNULL; in initProcsSharedExtensionsNULL()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/ |
D | Display.cpp | 598 FenceSync *fenceSync = new egl::FenceSync(context); in createSync() local 599 mSyncSet.insert(fenceSync); in createSync() 600 return fenceSync; in createSync()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cSyncTests.cpp | 147 sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 88 dst->fenceSync = src.fenceSync;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | DisplayVk.cpp | 218 outExtensions->fenceSync = true; in generateExtensions()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Caps.h | 488 bool fenceSync = false; member
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D | Context_gles_3_0_autogen.h | 55 GLsync fenceSync(GLenum condition, GLbitfield flags); \
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fDebugTests.cpp | 1842 glw::GLsync sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate() 1892 sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate() 1974 sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate() 2068 sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate() 2177 sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate() 2422 sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate() 2532 sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
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/third_party/vk-gl-cts/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 78 gl->fenceSync = &glFenceSync;
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D | glwInitES31Direct.inl | 88 gl->fenceSync = &glFenceSync;
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D | glwInitES32Direct.inl | 103 gl->fenceSync = &glFenceSync;
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D | glwInitES30.inl | 78 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
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D | glwInitGL32.inl | 89 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
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D | glwInitES31.inl | 88 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
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D | glwFunctions.inl | 209 glFenceSyncFunc fenceSync; variable
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/third_party/jsframework/runtime/main/extend/systemplugin/napi/webgl/ |
D | webgl2.js | 564 fenceSync: function (...args) { method
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcKHRDebugTests.cpp | 569 sync_id = m_gl->fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate() 610 sync_id = m_gl->fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/ |
D | DisplayEGL.cpp | 860 outExtensions->fenceSync = in generateExtensions()
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