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Searched refs:fence_point (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/microsoft/vulkan/
Ddzn_private.h242 uint64_t fence_point; member
Ddzn_device.c1830 query->fence_value = queue->fence_point + 1; in dzn_queue_submit()
1844 if (FAILED(ID3D12CommandQueue_Signal(queue->cmdqueue, queue->fence, ++queue->fence_point))) in dzn_queue_submit()