/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pt_vsplit.c | 57 unsigned fetches[MAP_SIZE]; member 70 memset(vsplit->cache.fetches, 0xff, sizeof(vsplit->cache.fetches)); in vsplit_clear_cache() 98 if (vsplit->cache.fetches[hash] != fetch) { in vsplit_add_cache() 100 vsplit->cache.fetches[hash] = fetch; in vsplit_add_cache() 134 vsplit->cache.fetches[hash] = 0; in vsplit_add_cache_ubyte() 152 vsplit->cache.fetches[hash] = 0; in vsplit_add_cache_ushort() 178 vsplit->cache.fetches[hash] = 0; in vsplit_add_cache_uint()
|
/third_party/openGLES/extensions/EXT/ |
D | EXT_shader_texture_lod.txt | 53 Mipmap texture fetches and anisotropic texture fetches 56 will be undefined for texture fetches occurring inside 58 fetches, resulting in undefined texels. 66 for mipmap texture fetches or anisotropic texture fetches, 68 functions return defined texels for mipmap texture fetches, 71 texture fetches. 230 shader texture fetches."
|
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_shader_texture_lod.txt | 53 Mipmap texture fetches and anisotropic texture fetches 56 will be undefined for texture fetches occurring inside 58 fetches, resulting in undefined texels. 66 for mipmap texture fetches or anisotropic texture fetches, 68 functions return defined texels for mipmap texture fetches, 71 texture fetches. 230 shader texture fetches."
|
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_shader_texture_lod.txt | 64 Mipmap texture fetches and anisotropic texture fetches 67 will be undefined for texture fetches occurring inside 69 fetches, resulting in undefined texels. 77 for mipmap texture fetches or anisotropic texture fetches, 79 functions return defined texels for mipmap texture fetches, 82 texture fetches. 292 shader texture fetches." 428 cube map texture fetches? 485 anisotropic texture fetches. (Perhaps
|
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_parameter_buffer_object2.txt | 50 BUFFER4, but not both, programs couldn't do both 32- and 128-bit fetches 52 8-, 16-, or 64-bit fetches, though they could be emulated using a larger 61 specified in the opcode modifier. 1-, 2-, and 4-component fetches are 206 fetches floating-point, signed integer, or unsigned integer values, 384 size of the fetch. For 1-, 2-, and 4-component fetches, the offset must 395 than 64KB may be used, but any fetches accessing memory beyond the first 398 (3) Should we support fetches of 3-component vectors? If so, what should 403 single-component fetches or a four-component fetch with an appropriate 408 (4) Should we support fetches of 8- and 16-bit components? 410 RESOLVED: Yes, we will support fetches of 8- and 16-bit signed and [all …]
|
D | NV_texture_barrier.txt | 69 shader stage fetches texels and the same texels are written via fragment 111 shader stage fetches texels and the same texels are written via fragment
|
/third_party/openGLES/extensions/NV/ |
D | NV_parameter_buffer_object2.txt | 50 BUFFER4, but not both, programs couldn't do both 32- and 128-bit fetches 52 8-, 16-, or 64-bit fetches, though they could be emulated using a larger 61 specified in the opcode modifier. 1-, 2-, and 4-component fetches are 206 fetches floating-point, signed integer, or unsigned integer values, 384 size of the fetch. For 1-, 2-, and 4-component fetches, the offset must 395 than 64KB may be used, but any fetches accessing memory beyond the first 398 (3) Should we support fetches of 3-component vectors? If so, what should 403 single-component fetches or a four-component fetch with an appropriate 408 (4) Should we support fetches of 8- and 16-bit components? 410 RESOLVED: Yes, we will support fetches of 8- and 16-bit signed and [all …]
|
D | NV_texture_barrier.txt | 69 shader stage fetches texels and the same texels are written via fragment 111 shader stage fetches texels and the same texels are written via fragment
|
/third_party/openGLES/extensions/ARB/ |
D | ARB_shader_texture_lod.txt | 74 Mipmap texture fetches and anisotropic texture fetches 77 will be undefined for texture fetches occurring inside 79 fetches, resulting in undefined texels. 87 for mipmap texture fetches or anisotropic texture fetches, 89 functions return defined texels for mipmap texture fetches, 92 texture fetches. 302 shader texture fetches." 438 cube map texture fetches? 495 anisotropic texture fetches. (Perhaps
|
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader_llvm_vs.c | 169 LLVMValueRef fetches[4]; in load_input_vs() local 186 fetches[i] = ac_build_buffer_load_format(&ctx->ac, vb_desc, vertex_index, voffset, in load_input_vs() 192 LLVMValueRef fetch = fetches[0]; in load_input_vs() 195 fetches[i] = LLVMBuildExtractElement(ctx->ac.builder, fetch, tmp, ""); in load_input_vs() 202 fetches[i] = LLVMGetUndef(float_type); in load_input_vs() 206 fetches[3] = LLVMConstInt(int_type, 1, 0); in load_input_vs() 208 fetches[3] = LLVMConstReal(float_type, 1); in load_input_vs() 218 LLVMValueRef tmp = fetches[3]; in load_input_vs() 249 fetches[3] = tmp; in load_input_vs() 253 out[i] = ac_to_float(&ctx->ac, fetches[i]); in load_input_vs()
|
/third_party/openssl/doc/man3/ |
D | EVP_set_default_properties.pod | 7 - Set default properties for future algorithm fetches 20 future EVP algorithm fetches, implicit as well as explicit. See
|
D | ASN1_item_d2i_bio.pod | 35 a new B<ASN1_VALUE> will be allocated. If any algorithm fetches are required 49 algorithm fetches are required during the process then they will use the
|
D | ASN1_item_new.pod | 19 B<ASN1_ITEM> template given in the I<it> parameter. If any algorithm fetches are
|
D | TS_RESP_CTX_new.pod | 27 being used for any operations requiring algorithm fetches.
|
/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_scheduler.cpp | 68 fetches.push_back(instr); in visit() 136 std::list<FetchInstr *> fetches; member in r600::CollectInstructions 438 if (!cir.fetches.empty()){ in schedule_block() 440 for (auto& a : cir.fetches) { in schedule_block() 456 assert(cir.fetches.empty()); in schedule_block() 780 result |= collect_ready_type(fetches_ready, available.fetches); in collect_ready()
|
/third_party/curl/tests/data/ |
D | test539 | 44 Two FTP fetches using different CURLOPT_FTP_FILEMETHOD
|
/third_party/mbedtls/tests/suites/ |
D | test_suite_mps.function | 32 * - The 'consuming' layer fetches it in a single go. 77 * - The 'consuming' layer fetches it in a single go. 131 * - The 'consuming' layer fetches it in multiple calls 388 default: /* Multiple uncommitted fetches at pausing */ 414 case 2: /* Multiple fetches at pausing, repeat without commit. */ 422 case 3: /* Multiple fetches at pausing, repeat with commit 1. */ 431 case 4: /* Multiple fetches at pausing, repeat with commit 2. */ 440 case 5: /* Multiple fetches at pausing, repeat with commit 3. */ 635 * to be processed, and the consumer subsequently fetches more data. */
|
/third_party/skia/third_party/externals/harfbuzz/ |
D | BUILD.md | 21 it fetches and compiles most of the dependencies also.
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/comp/ |
D | force-recompile-hooks.swizzle.comp | 53 // Wrapper function that swizzles texture samples and fetches.
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/comp/ |
D | force-recompile-hooks.swizzle.comp | 53 // Wrapper function that swizzles texture samples and fetches.
|
/third_party/mesa3d/docs/_extra/specs/ |
D | MESA_texture_signed_rgba.spec | 123 fetches interact with fragment coloring? 132 For assembly program extensions supporting texture fetches
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/ |
D | array-of-texture-swizzle.msl2.swizzle.frag | 63 // Wrapper function that swizzles texture samples and fetches.
|
D | array-of-texture-swizzle-nonconstant-uniform.msl2.swizzle.frag | 73 // Wrapper function that swizzles texture samples and fetches.
|
D | array-of-texture-swizzle-nonconstant-uniform.msl2.argument.discrete.swizzle.frag | 82 // Wrapper function that swizzles texture samples and fetches.
|
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | R600Processors.td | 13 "Limit the maximum number of fetches in a clause to "#Value
|