Home
last modified time | relevance | path

Searched refs:fetches (Results 1 – 25 of 191) sorted by relevance

12345678

/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pt_vsplit.c57 unsigned fetches[MAP_SIZE]; member
70 memset(vsplit->cache.fetches, 0xff, sizeof(vsplit->cache.fetches)); in vsplit_clear_cache()
98 if (vsplit->cache.fetches[hash] != fetch) { in vsplit_add_cache()
100 vsplit->cache.fetches[hash] = fetch; in vsplit_add_cache()
134 vsplit->cache.fetches[hash] = 0; in vsplit_add_cache_ubyte()
152 vsplit->cache.fetches[hash] = 0; in vsplit_add_cache_ushort()
178 vsplit->cache.fetches[hash] = 0; in vsplit_add_cache_uint()
/third_party/openGLES/extensions/EXT/
DEXT_shader_texture_lod.txt53 Mipmap texture fetches and anisotropic texture fetches
56 will be undefined for texture fetches occurring inside
58 fetches, resulting in undefined texels.
66 for mipmap texture fetches or anisotropic texture fetches,
68 functions return defined texels for mipmap texture fetches,
71 texture fetches.
230 shader texture fetches."
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_shader_texture_lod.txt53 Mipmap texture fetches and anisotropic texture fetches
56 will be undefined for texture fetches occurring inside
58 fetches, resulting in undefined texels.
66 for mipmap texture fetches or anisotropic texture fetches,
68 functions return defined texels for mipmap texture fetches,
71 texture fetches.
230 shader texture fetches."
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_shader_texture_lod.txt64 Mipmap texture fetches and anisotropic texture fetches
67 will be undefined for texture fetches occurring inside
69 fetches, resulting in undefined texels.
77 for mipmap texture fetches or anisotropic texture fetches,
79 functions return defined texels for mipmap texture fetches,
82 texture fetches.
292 shader texture fetches."
428 cube map texture fetches?
485 anisotropic texture fetches. (Perhaps
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_parameter_buffer_object2.txt50 BUFFER4, but not both, programs couldn't do both 32- and 128-bit fetches
52 8-, 16-, or 64-bit fetches, though they could be emulated using a larger
61 specified in the opcode modifier. 1-, 2-, and 4-component fetches are
206 fetches floating-point, signed integer, or unsigned integer values,
384 size of the fetch. For 1-, 2-, and 4-component fetches, the offset must
395 than 64KB may be used, but any fetches accessing memory beyond the first
398 (3) Should we support fetches of 3-component vectors? If so, what should
403 single-component fetches or a four-component fetch with an appropriate
408 (4) Should we support fetches of 8- and 16-bit components?
410 RESOLVED: Yes, we will support fetches of 8- and 16-bit signed and
[all …]
DNV_texture_barrier.txt69 shader stage fetches texels and the same texels are written via fragment
111 shader stage fetches texels and the same texels are written via fragment
/third_party/openGLES/extensions/NV/
DNV_parameter_buffer_object2.txt50 BUFFER4, but not both, programs couldn't do both 32- and 128-bit fetches
52 8-, 16-, or 64-bit fetches, though they could be emulated using a larger
61 specified in the opcode modifier. 1-, 2-, and 4-component fetches are
206 fetches floating-point, signed integer, or unsigned integer values,
384 size of the fetch. For 1-, 2-, and 4-component fetches, the offset must
395 than 64KB may be used, but any fetches accessing memory beyond the first
398 (3) Should we support fetches of 3-component vectors? If so, what should
403 single-component fetches or a four-component fetch with an appropriate
408 (4) Should we support fetches of 8- and 16-bit components?
410 RESOLVED: Yes, we will support fetches of 8- and 16-bit signed and
[all …]
DNV_texture_barrier.txt69 shader stage fetches texels and the same texels are written via fragment
111 shader stage fetches texels and the same texels are written via fragment
/third_party/openGLES/extensions/ARB/
DARB_shader_texture_lod.txt74 Mipmap texture fetches and anisotropic texture fetches
77 will be undefined for texture fetches occurring inside
79 fetches, resulting in undefined texels.
87 for mipmap texture fetches or anisotropic texture fetches,
89 functions return defined texels for mipmap texture fetches,
92 texture fetches.
302 shader texture fetches."
438 cube map texture fetches?
495 anisotropic texture fetches. (Perhaps
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_llvm_vs.c169 LLVMValueRef fetches[4]; in load_input_vs() local
186 fetches[i] = ac_build_buffer_load_format(&ctx->ac, vb_desc, vertex_index, voffset, in load_input_vs()
192 LLVMValueRef fetch = fetches[0]; in load_input_vs()
195 fetches[i] = LLVMBuildExtractElement(ctx->ac.builder, fetch, tmp, ""); in load_input_vs()
202 fetches[i] = LLVMGetUndef(float_type); in load_input_vs()
206 fetches[3] = LLVMConstInt(int_type, 1, 0); in load_input_vs()
208 fetches[3] = LLVMConstReal(float_type, 1); in load_input_vs()
218 LLVMValueRef tmp = fetches[3]; in load_input_vs()
249 fetches[3] = tmp; in load_input_vs()
253 out[i] = ac_to_float(&ctx->ac, fetches[i]); in load_input_vs()
/third_party/openssl/doc/man3/
DEVP_set_default_properties.pod7 - Set default properties for future algorithm fetches
20 future EVP algorithm fetches, implicit as well as explicit. See
DASN1_item_d2i_bio.pod35 a new B<ASN1_VALUE> will be allocated. If any algorithm fetches are required
49 algorithm fetches are required during the process then they will use the
DASN1_item_new.pod19 B<ASN1_ITEM> template given in the I<it> parameter. If any algorithm fetches are
DTS_RESP_CTX_new.pod27 being used for any operations requiring algorithm fetches.
/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_scheduler.cpp68 fetches.push_back(instr); in visit()
136 std::list<FetchInstr *> fetches; member in r600::CollectInstructions
438 if (!cir.fetches.empty()){ in schedule_block()
440 for (auto& a : cir.fetches) { in schedule_block()
456 assert(cir.fetches.empty()); in schedule_block()
780 result |= collect_ready_type(fetches_ready, available.fetches); in collect_ready()
/third_party/curl/tests/data/
Dtest53944 Two FTP fetches using different CURLOPT_FTP_FILEMETHOD
/third_party/mbedtls/tests/suites/
Dtest_suite_mps.function32 * - The 'consuming' layer fetches it in a single go.
77 * - The 'consuming' layer fetches it in a single go.
131 * - The 'consuming' layer fetches it in multiple calls
388 default: /* Multiple uncommitted fetches at pausing */
414 case 2: /* Multiple fetches at pausing, repeat without commit. */
422 case 3: /* Multiple fetches at pausing, repeat with commit 1. */
431 case 4: /* Multiple fetches at pausing, repeat with commit 2. */
440 case 5: /* Multiple fetches at pausing, repeat with commit 3. */
635 * to be processed, and the consumer subsequently fetches more data. */
/third_party/skia/third_party/externals/harfbuzz/
DBUILD.md21 it fetches and compiles most of the dependencies also.
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/comp/
Dforce-recompile-hooks.swizzle.comp53 // Wrapper function that swizzles texture samples and fetches.
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/comp/
Dforce-recompile-hooks.swizzle.comp53 // Wrapper function that swizzles texture samples and fetches.
/third_party/mesa3d/docs/_extra/specs/
DMESA_texture_signed_rgba.spec123 fetches interact with fragment coloring?
132 For assembly program extensions supporting texture fetches
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/
Darray-of-texture-swizzle.msl2.swizzle.frag63 // Wrapper function that swizzles texture samples and fetches.
Darray-of-texture-swizzle-nonconstant-uniform.msl2.swizzle.frag73 // Wrapper function that swizzles texture samples and fetches.
Darray-of-texture-swizzle-nonconstant-uniform.msl2.argument.discrete.swizzle.frag82 // Wrapper function that swizzles texture samples and fetches.
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DR600Processors.td13 "Limit the maximum number of fetches in a clause to "#Value

12345678