Searched refs:fieldVarying (Results 1 – 1 of 1) sorted by relevance
680 const sh::ShaderVariable &fieldVarying = varying.fields[fieldIndex]; in collectVarying() local681 if (ShouldSkipPackedVarying(fieldVarying, packMode)) in collectVarying()686 if (fieldVarying.isStruct()) in collectVarying()688 if (fieldVarying.isArray()) in collectVarying()690 unsigned int structFieldArraySize = fieldVarying.arraySizes[0]; in collectVarying()694 for (GLuint nestedIndex = 0; nestedIndex < fieldVarying.fields.size(); in collectVarying()704 for (GLuint nestedIndex = 0; nestedIndex < fieldVarying.fields.size(); in collectVarying()