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Searched refs:finishedContext (Results 1 – 19 of 19) sorted by relevance

/third_party/skia/include/gpu/
DGrDirectContext.h486 GrGpuFinishedContext finishedContext = nullptr);
506 GrGpuFinishedContext finishedContext = nullptr);
533 GrGpuFinishedContext finishedContext = nullptr);
543 GrGpuFinishedContext finishedContext = nullptr) {
545 finishedProc, finishedContext);
554 GrGpuFinishedContext finishedContext = nullptr) {
561 finishedContext);
567 GrGpuFinishedContext finishedContext = nullptr) {
573 finishedContext);
588 GrGpuFinishedContext finishedContext);
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DGrTypes.h186 typedef void (*GrGpuFinishedProc)(GrGpuFinishedContext finishedContext);
/third_party/skia/src/gpu/
DGrDirectContext.cpp635 GrGpuFinishedContext finishedContext) { in createBackendTexture() argument
636 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture()
660 GrGpuFinishedContext finishedContext) { in createBackendTexture() argument
661 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture()
691 GrGpuFinishedContext finishedContext) { in createBackendTexture() argument
694 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture()
736 GrGpuFinishedContext finishedContext) { in updateBackendTexture() argument
737 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateBackendTexture()
750 GrGpuFinishedContext finishedContext) { in updateBackendTexture() argument
751 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateBackendTexture()
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DGrFinishCallbacks.cpp18 GrGpuFinishedContext finishedContext) { in add() argument
22 callback.fContext = finishedContext; in add()
DGrRingBuffer.cpp108 void GrRingBuffer::FinishSubmit(void* finishedContext) { in FinishSubmit() argument
109 GrRingBuffer::SubmitData* submitData = (GrRingBuffer::SubmitData*)finishedContext; in FinishSubmit()
DGrFinishCallbacks.h40 void add(GrGpuFinishedProc finishedProc, GrGpuFinishedContext finishedContext);
DGrGpu.h409 GrGpuFinishedContext finishedContext) = 0;
/third_party/skia/tools/gpu/
DFlushFinishTracker.h19 static void FlushFinished(void* finishedContext) { in FlushFinished() argument
20 auto tracker = static_cast<FlushFinishTracker*>(finishedContext); in FlushFinished()
/third_party/skia/src/gpu/mock/
DGrMockGpu.h140 GrGpuFinishedContext finishedContext) override { in addFinishedProc() argument
142 finishedProc(finishedContext); in addFinishedProc()
/third_party/skia/src/gpu/dawn/
DGrDawnGpu.h203 GrGpuFinishedContext finishedContext) override;
DGrDawnGpu.cpp527 GrGpuFinishedContext finishedContext) { in addFinishedProc() argument
528 fFinishCallbacks.add(finishedProc, finishedContext); in addFinishedProc()
/third_party/skia/src/gpu/mtl/
DGrMtlGpu.h229 GrGpuFinishedContext finishedContext) override;
DGrMtlGpu.mm262 GrGpuFinishedContext finishedContext) {
264 this->addFinishedCallback(GrRefCntedCallback::Make(finishedProc, finishedContext));
/third_party/skia/src/gpu/d3d/
DGrD3DGpu.h206 GrGpuFinishedContext finishedContext) override;
DGrD3DGpu.cpp234 GrGpuFinishedContext finishedContext) { in addFinishedProc() argument
236 this->addFinishedCallback(GrRefCntedCallback::Make(finishedProc, finishedContext)); in addFinishedProc()
/third_party/skia/src/gpu/vk/
DGrVkGpu.h308 GrGpuFinishedContext finishedContext) override;
DGrVkGpu.cpp2098 GrGpuFinishedContext finishedContext) { in addFinishedProc() argument
2100 this->addFinishedCallback(GrRefCntedCallback::Make(finishedProc, finishedContext)); in addFinishedProc()
/third_party/skia/src/gpu/gl/
DGrGLGpu.h365 GrGpuFinishedContext finishedContext) override;
DGrGLGpu.cpp3955 GrGpuFinishedContext finishedContext) { in addFinishedProc() argument
3956 fFinishCallbacks.add(finishedProc, finishedContext); in addFinishedProc()