Searched refs:firstAspect (Results 1 – 1 of 1) sorted by relevance
171 AspectInfo* firstAspect = internalFormat.aspectInfo.data(); in BuildFormatTable() local172 firstAspect->block.byteSize = byteSize; in BuildFormatTable()173 firstAspect->block.width = 1; in BuildFormatTable()174 firstAspect->block.height = 1; in BuildFormatTable()179 firstAspect->baseType = wgpu::TextureComponentType::Float; in BuildFormatTable()182 firstAspect->baseType = wgpu::TextureComponentType::Sint; in BuildFormatTable()185 firstAspect->baseType = wgpu::TextureComponentType::Uint; in BuildFormatTable()192 firstAspect->baseType = wgpu::TextureComponentType::Float; in BuildFormatTable()194 firstAspect->supportedSampleTypes = sampleTypes; in BuildFormatTable()195 firstAspect->format = format; in BuildFormatTable()[all …]