Searched refs:flattenUniformArrays (Results 1 – 3 of 3) sorted by relevance
216 bool flattenUniformArrays = false,231 shader.setFlattenUniformArrays(flattenUniformArrays);296 bool flattenUniformArrays) in compileLinkIoMap() argument309 shader.setFlattenUniformArrays(flattenUniformArrays); in compileLinkIoMap()544 bool flattenUniformArrays) in loadFileCompileIoMapAndCheck() argument559 flattenUniformArrays); in loadFileCompileIoMapAndCheck()
317 flattenUniformArrays(false),649 flattenUniformArrays = flatten; in setFlattenUniformArrays()650 if (flattenUniformArrays) in setFlattenUniformArrays()653 bool getFlattenUniformArrays() const { return flattenUniformArrays; } in getFlattenUniformArrays()1031 bool flattenUniformArrays; variable
261 MERGE_TRUE(flattenUniformArrays); in mergeModes()