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Searched refs:fogMode (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
DFogTest.cpp39 GLint fogMode; in TEST_P() local
40 glGetIntegerv(GL_FOG_MODE, &fogMode); in TEST_P()
42 EXPECT_GLENUM_EQ(GL_EXP, fogMode); in TEST_P()
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DVertexProcessor.hpp228 void setVertexFogMode(FogMode fogMode);
DPixelProcessor.hpp305 void setPixelFogMode(FogMode fogMode);
DVertexProcessor.cpp361 void VertexProcessor::setVertexFogMode(FogMode fogMode) in setVertexFogMode() argument
363 context->vertexFogMode = fogMode; in setVertexFogMode()
DPixelProcessor.cpp927 void PixelProcessor::setPixelFogMode(FogMode fogMode) in setPixelFogMode() argument
929 context->pixelFogMode = fogMode; in setPixelFogMode()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.h100 FogMode fogMode = {}; member
DGLES1Renderer.cpp200 mShaderState.fogMode = gles1State.fogParameters().mode; in prepareForDraw()
809 addShaderInt(outStream, "fog_mode", ToGLenum(mShaderState.fogMode)); in addFragmentShaderDefs()