Searched refs:forceInitShaderVariables (Results 1 – 8 of 8) sorted by relevance
70 forceInitShaderVariables, forceVulkanFallbackFormat, in tie()98 EGLint forceInitShaderVariables = EGL_DONT_CARE; member
317 if (params.forceInitShaderVariables == EGL_TRUE) in initializeDisplay()
78 angle::Feature forceInitShaderVariables = { member
90 mPlatformParams.forceInitShaderVariables = EGL_TRUE; in initializeTest()
313 initShaderVariables.eglParameters.forceInitShaderVariables = EGL_TRUE; in WithInitShaderVariables()
300 if (pp.eglParameters.forceInitShaderVariables == EGL_TRUE) in operator <<()
377 if (context->getFrontendFeatures().forceInitShaderVariables.enabled) in compile()
1999 overrideParams.eglParameters.forceInitShaderVariables = EGL_TRUE; in RegisterTraceTests()