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Searched refs:found_clipvertex (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_vs.c90 bool found_clipvertex = FALSE; in draw_create_vertex_shader() local
101 found_clipvertex = TRUE; in draw_create_vertex_shader()
111 if (!found_clipvertex) in draw_create_vertex_shader()
Ddraw_tess.c558 bool found_clipvertex = false; in draw_create_tess_eval_shader() local
567 found_clipvertex = true; in draw_create_tess_eval_shader()
576 if (!found_clipvertex) in draw_create_tess_eval_shader()
Ddraw_gs.c846 bool found_clipvertex = false; in draw_create_geometry_shader() local
855 found_clipvertex = true; in draw_create_geometry_shader()
865 if (!found_clipvertex) in draw_create_geometry_shader()