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Searched refs:frag_output (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/doc/testspecs/GLES3/
Dfunctional.frag_output.txt22 + dEQP-GLES3.functional.frag_output.*
/third_party/mesa3d/src/amd/vulkan/
Dradv_meta_clear.c36 uint32_t frag_output) in build_color_shaders() argument
40 radv_meta_init_shader(dev, MESA_SHADER_FRAGMENT, "meta_clear_color_fs-%d", frag_output); in build_color_shaders()
54 fs_out_color->data.location = FRAG_RESULT_DATA0 + frag_output; in build_color_shaders()
173 create_color_pipeline(struct radv_device *device, uint32_t samples, uint32_t frag_output, in create_color_pipeline() argument
186 build_color_shaders(device, &vs_nir, &fs_nir, frag_output); in create_color_pipeline()
205 blend_attachment_state[frag_output] = (VkPipelineColorBlendAttachmentState){ in create_color_pipeline()
219 att_formats[frag_output] = format; in create_color_pipeline()