/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fReadPixelsTests.cpp | 119 std::stringstream fragmentSource; in render() local 122 fragmentSource << in render() 126 fragmentSource << "layout(location = 0) out mediump ivec4 o_color;\n"; in render() 128 fragmentSource << "layout(location = 0) out mediump uvec4 o_color;\n"; in render() 130 fragmentSource << "layout(location = 0) out mediump vec4 o_color;\n"; in render() 132 fragmentSource << in render() 137 fragmentSource << "\to_color = uvec4(0, 0, 0, 1000);\n"; in render() 139 fragmentSource << "\to_color = ivec4(0, 0, 0, 1000);\n"; in render() 141 fragmentSource << "\to_color = vec4(0.0, 0.0, 0.0, 1.0);\n"; in render() 143 fragmentSource << in render() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderLibraryCase.hpp | 102 const char* vertexSource, const char* fragmentSource); 135 …void specializeShaders(const char* vertexSource, const char* fragmentSource, std::string& outVerte…
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D | glcShaderLibraryCase.cpp | 82 const char* vertexSource, const char* fragmentSource) in ShaderCase() argument 99 if (vertexSource && fragmentSource) in ShaderCase() 102 specializeShaders(vertexSource, fragmentSource, m_vertexSource, m_fragmentSource, valueBlock); in ShaderCase() 112 DE_ASSERT(fragmentSource); in ShaderCase() 115 m_fragmentSource = specializeFragmentShader(fragmentSource, valueBlock); in ShaderCase() 900 void ShaderCase::specializeShaders(const char* vertexSource, const char* fragmentSource, string& ou… in specializeShaders() argument 981 StringTemplate tmpl(fragmentSource); in specializeShaders()
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D | glcShaderLibrary.cpp | 928 string fragmentSource; in parseShaderCase() local 980 fragmentSource = source; in parseShaderCase() 1041 DE_ASSERT(fragmentSource.length() == 0); in parseShaderCase() 1054 fragmentSource.c_str())); in parseShaderCase()
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluContextInfo.cpp | 44 TryCompileProgram (const char* vertexSource, const char* fragmentSource) in TryCompileProgram() argument 46 , m_fragmentSource (fragmentSource) in TryCompileProgram()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassUnusedClearAttachmentTests.cpp | 291 std::ostringstream fragmentSource; in initPrograms() local 293 fragmentSource << "#version 450\n" in initPrograms() 300 fragmentSource << "layout(location = " << i << ") out vec4 fragColor" << i << ";\n"; in initPrograms() 303 fragmentSource << "void main (void)\n" in initPrograms() 309 fragmentSource << "\tfragColor" << i << " = vtxColor;\n"; in initPrograms() 312 fragmentSource << "}\n"; in initPrograms() 314 sourceCollections.glslSources.add("frag_shader") << glu::FragmentSource(fragmentSource.str()); in initPrograms()
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D | vktRenderPassMultipleSubpassesMultipleCommandBuffersTests.cpp | 166 std::ostringstream fragmentSource; in initPrograms() local 168 fragmentSource << "#version 450\n" in initPrograms() 176 sourceCollections.glslSources.add("frag_shader") << glu::FragmentSource(fragmentSource.str()); in initPrograms()
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D | vktRenderPassUnusedAttachmentSparseFillingTests.cpp | 197 std::ostringstream fragmentSource; in initPrograms() local
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D | vktRenderPassUnusedAttachmentTests.cpp | 317 std::ostringstream fragmentSource; in initPrograms() local
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fFboNoAttachmentTests.cpp | 78 const char* const fragmentSource = "#version 310 es\n" in checkFramebufferSize() local 87 …st glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource)); in checkFramebufferSize() 185 const char* const fragmentSource = "#version 310 es\n" in checkFramebufferRenderable() local 192 …st glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource)); in checkFramebufferRenderable()
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D | es31fShaderStateQueryTests.cpp | 120 …const std::string fragmentSource = tcu::StringTemplate(fragmentSourceTemplate).specialize(shad… in iterate() local 123 …, glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource)); in iterate()
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D | es31fGeometryShaderTests.cpp | 623 std::ostringstream fragmentSource; in genProgramDeclaration() local 683 fragmentSource << "${GLSL_VERSION_DECL}\n" in genProgramDeclaration() 687 fragmentSource << "in mediump vec4 v_frag_" << i << ";\n"; in genProgramDeclaration() 689 fragmentSource << "void main (void)\n" in genProgramDeclaration() 694 fragmentSource << "\tfragColor = vec4(1.0, 0.0, 0.0, 1.0);\n"; in genProgramDeclaration() 698 fragmentSource << "\tfragColor = v_frag_0;\n"; in genProgramDeclaration() 702 fragmentSource << "\tfragColor = v_frag_0 + v_frag_1.yxzw;\n"; in genProgramDeclaration() 708 fragmentSource << "}\n"; in genProgramDeclaration() 785 << sglr::pdec::FragmentSource(specializeShader(fragmentSource.str(), contextType)) in genProgramDeclaration() 4009 …const std::string fragmentSource = std::string(glu::getGLSLVersionDeclaration(glu::getContextTyp… in iterate() local [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderBuiltinVarTests.cpp | 246 std::ostringstream fragmentSource; in initPrograms() local 247 fragmentSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 257 programCollection.glslSources.add("frag") << glu::FragmentSource(fragmentSource.str()); in initPrograms() 1498 std::ostringstream fragmentSource; in initPrograms() local 1499 fragmentSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n" in initPrograms() 1510 …programCollection.glslSources.add("FragCoordMsaaFrag") << glu::FragmentSource(fragmentSource.str()… in initPrograms() 1680 std::ostringstream fragmentSource; in initPrograms() local 1681 fragmentSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n" in initPrograms() 1709 programCollection.glslSources.add("FragDepthFrag") << glu::FragmentSource(fragmentSource.str()); in initPrograms() 1715 std::ostringstream fragmentSource; in initPrograms() local [all …]
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fReadPixelsTests.cpp | 87 const char* fragmentSource = in render() local 93 …ogram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource)); in render()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsLongStressCase.hpp | 195 std::string fragmentSource; member 207 , fragmentSource (fragShaderSource_) in ProgramContext()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/subgroups/ |
D | vktSubgroupsVoteTests.cpp | 240 ostringstream fragmentSource; in initFrameBufferProgramsFrag() local 242 fragmentSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450)<<"\n" in initFrameBufferProgramsFrag() 268 …programCollection.glslSources.add("fragment") << glu::FragmentSource(fragmentSource.str())<< build… in initFrameBufferProgramsFrag()
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D | vktSubgroupsSizeControlTests.cpp | 371 ostringstream fragmentSource; in initFrameBufferPrograms() local 373 fragmentSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450)<<"\n" in initFrameBufferPrograms() 383 …programCollection.glslSources.add("fragment") << glu::FragmentSource(fragmentSource.str()) << buil… in initFrameBufferPrograms()
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/third_party/vk-gl-cts/external/openglcts/modules/common/subgroups/ |
D | glcSubgroupsVoteTests.cpp | 299 std::ostringstream fragmentSource; in initFrameBufferPrograms() local 300 fragmentSource << "${VERSION_DECL}\n" in initFrameBufferPrograms() 325 programCollection.add("fragment") << glu::FragmentSource(fragmentSource.str()); in initFrameBufferPrograms()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineBlendTests.cpp | 464 std::ostringstream fragmentSource; in initPrograms() local 477 fragmentSource << "#version 310 es\n" in initPrograms() 485 sourceCollections.glslSources.add("color_frag") << glu::FragmentSource(fragmentSource.str()); in initPrograms() 555 std::ostringstream fragmentSource; in initPrograms() local 571 fragmentSource << "#version 450\n" in initPrograms() 584 sourceCollections.glslSources.add("color_frag") << glu::FragmentSource(fragmentSource.str()); in initPrograms() 1689 std::ostringstream fragmentSource; in initPrograms() local 1702 fragmentSource << "#version 310 es\n" in initPrograms() 1710 sourceCollections.glslSources.add("color_frag") << glu::FragmentSource(fragmentSource.str()); in initPrograms()
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D | vktPipelineMultisampleTests.cpp | 889 static const char* fragmentSource = in initMultisamplePrograms() local 899 sources.glslSources.add("color_frag") << glu::FragmentSource(fragmentSource); in initMultisamplePrograms() 918 static const char* fragmentSource = in initSampleShadingPrograms() local 927 sources.glslSources.add("color_frag") << glu::FragmentSource(fragmentSource); in initSampleShadingPrograms() 944 static const char* fragmentSource = in initSampleShadingPrograms() local 959 sources.glslSources.add("copy_sample_frag") << glu::FragmentSource(fragmentSource); in initSampleShadingPrograms() 979 static const char* fragmentSource = in initAlphaToCoverageColorUnusedAttachmentPrograms() local 991 sources.glslSources.add("color_frag") << glu::FragmentSource(fragmentSource); in initAlphaToCoverageColorUnusedAttachmentPrograms() 1765 std::ostringstream fragmentSource; in initPrograms() local 1766 fragmentSource << in initPrograms() [all …]
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D | vktPipelineBlendOperationAdvancedTests.cpp | 1733 std::ostringstream fragmentSource; in initPrograms() local 1734 fragmentSource << "#version 310 es\n"; in initPrograms() 1735 fragmentSource << "layout(push_constant) uniform Color { highp vec4 color; };\n"; in initPrograms() 1737 fragmentSource << "layout(location = "<< i <<") out highp vec4 fragColor" << i <<";\n"; in initPrograms() 1738 fragmentSource << "void main (void)\n"; in initPrograms() 1739 fragmentSource << "{\n"; in initPrograms() 1741 fragmentSource << " fragColor" << i <<" = color;\n"; in initPrograms() 1742 fragmentSource << "}\n"; in initPrograms() 1743 programCollection.glslSources.add("frag") << glu::FragmentSource(fragmentSource.str().c_str()); in initPrograms()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | BlendFuncExtendedTest.cpp | 297 void setupProgramPipeline(const char *vertexSource, const char *fragmentSource) in setupProgramPipeline() argument 301 mFragProgram = createShaderProgram(GL_FRAGMENT_SHADER, fragmentSource); in setupProgramPipeline()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/gbm/ |
D | DisplayGbm.cpp | 586 const GLchar *fragmentSource = in drawWithTexture() local 605 mFragmentShader = makeShader(GL_FRAGMENT_SHADER, fragmentSource); in drawWithTexture()
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/third_party/vk-gl-cts/modules/egl/ |
D | teglImageFormatTests.cpp | 90 glu::ProgramSources programSources (const string& vertexSource, const string& fragmentSource) in programSources() argument 94 sources << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource); in programSources() 102 Program (const glw::Functions& gl, const char* vertexSource, const char* fragmentSource) in Program() argument 103 : glu::ShaderProgram(gl, programSources(vertexSource, fragmentSource)) {} in Program()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cSparseTexture2Tests.cpp | 1588 std::string fragmentSource = st2_fragment_drawBuffer; in UncommittedDepthStencil() local 1590 ShaderProgram program(gl, glu::makeVtxFragSources(vertexSource, fragmentSource)); in UncommittedDepthStencil() 1597 << ", fragmentSource: " << fragmentSource.c_str() << " - "; in UncommittedDepthStencil()
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